(svn r16390) -Codechange: move u.road to RoadVehicle.

This commit is contained in:
rubidium
2009-05-22 20:22:20 +00:00
parent d37b840cf3
commit 7a37220881
22 changed files with 308 additions and 287 deletions

View File

@@ -16,6 +16,7 @@
#include "variables.h"
#include "train.h"
#include "ship.h"
#include "roadveh.h"
#include "water_map.h"
#include "yapf/yapf.h"
#include "newgrf_sound.h"
@@ -1412,16 +1413,17 @@ static VehicleEnterTileStatus VehicleEnter_TunnelBridge(Vehicle *v, TileIndex ti
return VETSB_ENTERED_WORMHOLE;
}
} else if (v->type == VEH_ROAD) {
RoadVehicle *rv = (RoadVehicle *)v;
fc = (x & 0xF) + (y << 4);
vdir = DirToDiagDir(v->direction);
/* Enter tunnel? */
if (v->u.road.state != RVSB_WORMHOLE && dir == vdir) {
if (rv->state != RVSB_WORMHOLE && dir == vdir) {
if (fc == _tunnel_fractcoord_4[dir] ||
fc == _tunnel_fractcoord_5[dir]) {
v->tile = tile;
v->u.road.state = RVSB_WORMHOLE;
v->vehstatus |= VS_HIDDEN;
rv->tile = tile;
rv->state = RVSB_WORMHOLE;
rv->vehstatus |= VS_HIDDEN;
return VETSB_ENTERED_WORMHOLE;
} else {
return VETSB_CONTINUE;
@@ -1434,10 +1436,10 @@ static VehicleEnterTileStatus VehicleEnter_TunnelBridge(Vehicle *v, TileIndex ti
fc == _tunnel_fractcoord_7[dir]
) &&
z == 0) {
v->tile = tile;
v->u.road.state = _road_exit_tunnel_state[dir];
v->u.road.frame = _road_exit_tunnel_frame[dir];
v->vehstatus &= ~VS_HIDDEN;
rv->tile = tile;
rv->state = _road_exit_tunnel_state[dir];
rv->frame = _road_exit_tunnel_frame[dir];
rv->vehstatus &= ~VS_HIDDEN;
return VETSB_ENTERED_WORMHOLE;
}
}
@@ -1467,11 +1469,11 @@ static VehicleEnterTileStatus VehicleEnter_TunnelBridge(Vehicle *v, TileIndex ti
break;
case VEH_ROAD:
v->u.road.state = RVSB_WORMHOLE;
((RoadVehicle *)v)->state = RVSB_WORMHOLE;
break;
case VEH_SHIP:
static_cast<Ship*>(v)->state = TRACK_BIT_WORMHOLE;
((Ship *)v)->state = TRACK_BIT_WORMHOLE;
break;
default: NOT_REACHED();
@@ -1487,20 +1489,22 @@ static VehicleEnterTileStatus VehicleEnter_TunnelBridge(Vehicle *v, TileIndex ti
}
break;
case VEH_ROAD:
if (v->u.road.state == RVSB_WORMHOLE) {
v->u.road.state = _road_exit_tunnel_state[dir];
v->u.road.frame = 0;
case VEH_ROAD: {
RoadVehicle *rv = (RoadVehicle *)v;
if (rv->state == RVSB_WORMHOLE) {
rv->state = _road_exit_tunnel_state[dir];
rv->frame = 0;
return VETSB_ENTERED_WORMHOLE;
}
break;
} break;
case VEH_SHIP:
if (static_cast<Ship*>(v)->state == TRACK_BIT_WORMHOLE) {
static_cast<Ship*>(v)->state = (DiagDirToAxis(dir) == AXIS_X ? TRACK_BIT_X : TRACK_BIT_Y);
case VEH_SHIP: {
Ship *ship = (Ship *)v;
if (ship->state == TRACK_BIT_WORMHOLE) {
ship->state = (DiagDirToAxis(dir) == AXIS_X ? TRACK_BIT_X : TRACK_BIT_Y);
return VETSB_ENTERED_WORMHOLE;
}
break;
} break;
default: NOT_REACHED();
}