(svn r16390) -Codechange: move u.road to RoadVehicle.

This commit is contained in:
rubidium
2009-05-22 20:22:20 +00:00
parent d37b840cf3
commit 7a37220881
22 changed files with 308 additions and 287 deletions

View File

@@ -4,6 +4,7 @@
#include "../stdafx.h"
#include "../depot_base.h"
#include "../roadveh.h"
#include "yapf.hpp"
#include "yapf_node_road.hpp"
@@ -298,13 +299,13 @@ public:
/* our source tile will be the next vehicle tile (should be the given one) */
TileIndex src_tile = tile;
/* get available trackdirs on the start tile */
TrackdirBits src_trackdirs = TrackStatusToTrackdirBits(GetTileTrackStatus(tile, TRANSPORT_ROAD, v->u.road.compatible_roadtypes));
TrackdirBits src_trackdirs = TrackStatusToTrackdirBits(GetTileTrackStatus(tile, TRANSPORT_ROAD, ((RoadVehicle *)v)->compatible_roadtypes));
/* select reachable trackdirs only */
src_trackdirs &= DiagdirReachesTrackdirs(enterdir);
/* get available trackdirs on the destination tile */
TileIndex dest_tile = v->dest_tile;
TrackdirBits dest_trackdirs = TrackStatusToTrackdirBits(GetTileTrackStatus(dest_tile, TRANSPORT_ROAD, v->u.road.compatible_roadtypes));
TrackdirBits dest_trackdirs = TrackStatusToTrackdirBits(GetTileTrackStatus(dest_tile, TRANSPORT_ROAD, ((RoadVehicle *)v)->compatible_roadtypes));
/* set origin and destination nodes */
Yapf().SetOrigin(src_tile, src_trackdirs);
@@ -348,7 +349,7 @@ public:
/* set destination tile, trackdir
* get available trackdirs on the destination tile */
TrackdirBits dst_td_bits = TrackStatusToTrackdirBits(GetTileTrackStatus(dst_tile, TRANSPORT_ROAD, v->u.road.compatible_roadtypes));
TrackdirBits dst_td_bits = TrackStatusToTrackdirBits(GetTileTrackStatus(dst_tile, TRANSPORT_ROAD, ((RoadVehicle *)v)->compatible_roadtypes));
Yapf().SetDestination(dst_tile, dst_td_bits);
/* if path not found - return distance = UINT_MAX */
@@ -373,7 +374,7 @@ public:
/* set origin (tile, trackdir) */
TileIndex src_tile = v->tile;
Trackdir src_td = v->GetVehicleTrackdir();
if ((TrackStatusToTrackdirBits(GetTileTrackStatus(src_tile, TRANSPORT_ROAD, v->u.road.compatible_roadtypes)) & TrackdirToTrackdirBits(src_td)) == 0) {
if ((TrackStatusToTrackdirBits(GetTileTrackStatus(src_tile, TRANSPORT_ROAD, ((RoadVehicle *)v)->compatible_roadtypes)) & TrackdirToTrackdirBits(src_td)) == 0) {
/* sometimes the roadveh is not on the road (it resides on non-existing track)
* how should we handle that situation? */
return false;
@@ -470,7 +471,7 @@ Depot *YapfFindNearestRoadDepot(const Vehicle *v)
{
TileIndex tile = v->tile;
Trackdir trackdir = v->GetVehicleTrackdir();
if ((TrackStatusToTrackdirBits(GetTileTrackStatus(tile, TRANSPORT_ROAD, v->u.road.compatible_roadtypes)) & TrackdirToTrackdirBits(trackdir)) == 0) {
if ((TrackStatusToTrackdirBits(GetTileTrackStatus(tile, TRANSPORT_ROAD, ((RoadVehicle *)v)->compatible_roadtypes)) & TrackdirToTrackdirBits(trackdir)) == 0) {
return NULL;
}