Linkgraph: Scroll overlay pixel cache instead of clearing it on scroll
Reduce cost of preparing/drawing cache Improve missing station checks in RefreshDrawCache Remove need for checks in DrawLinks Don't rebase overlay cache coordinate to screen in viewport map mode
This commit is contained in:
@@ -87,10 +87,12 @@ public:
|
||||
void SetDirty() { this->dirty = true; }
|
||||
|
||||
/** Get a bitmask of the currently shown cargoes. */
|
||||
CargoTypes GetCargoMask() { return this->cargo_mask; }
|
||||
CargoTypes GetCargoMask() const { return this->cargo_mask; }
|
||||
|
||||
/** Get a bitmask of the currently shown companies. */
|
||||
CompanyMask GetCompanyMask() { return this->company_mask; }
|
||||
CompanyMask GetCompanyMask() const { return this->company_mask; }
|
||||
|
||||
uint64_t GetRebuildCounter() const { return this->rebuild_counter; }
|
||||
|
||||
protected:
|
||||
Window *window; ///< Window to be drawn into.
|
||||
@@ -102,7 +104,8 @@ protected:
|
||||
Rect cached_region; ///< Region covered by cached_links and cached_stations.
|
||||
uint scale; ///< Width of link lines.
|
||||
bool dirty; ///< Set if overlay should be rebuilt.
|
||||
uint64_t last_update_number = 0; ///< Last window update number
|
||||
uint64_t last_update_number = 0; ///< Last window update number
|
||||
uint64_t rebuild_counter = 0; ///< Rebuild counter
|
||||
|
||||
Point GetStationMiddle(const Station *st) const;
|
||||
|
||||
|
Reference in New Issue
Block a user