Codechange: move all date-related variables inside the timer (#10706)

This commit is contained in:
Patric Stout
2023-04-24 17:56:01 +02:00
committed by GitHub
parent f5f6306af3
commit 7aa2b9ab0a
76 changed files with 308 additions and 301 deletions

View File

@@ -10,6 +10,7 @@
#include "../stdafx.h"
#include "../strings_func.h"
#include "../date_func.h"
#include "../timer/timer_game_calendar.h"
#include "core/game_info.h"
#include "network_admin.h"
#include "network_base.h"
@@ -207,7 +208,7 @@ NetworkRecvStatus ServerNetworkAdminSocketHandler::SendDate()
{
Packet *p = new Packet(ADMIN_PACKET_SERVER_DATE);
p->Send_uint32(_date);
p->Send_uint32(TimerGameCalendar::date);
this->SendPacket(p);
return NETWORK_RECV_STATUS_OKAY;