Codechange: move all date-related variables inside the timer (#10706)

This commit is contained in:
Patric Stout
2023-04-24 17:56:01 +02:00
committed by GitHub
parent f5f6306af3
commit 7aa2b9ab0a
76 changed files with 308 additions and 301 deletions

View File

@@ -30,7 +30,6 @@
#include "engine_base.h"
#include "strings_func.h"
#include "core/geometry_func.hpp"
#include "date_func.h"
#include "station_cmd.h"
#include "road_cmd.h"
#include "tunnelbridge_cmd.h"
@@ -1875,7 +1874,7 @@ DropDownList GetRoadTypeDropDownList(RoadTramTypes rtts, bool for_replacement, b
DropDownList GetScenRoadTypeDropDownList(RoadTramTypes rtts)
{
RoadTypes avail_roadtypes = GetRoadTypes(false);
avail_roadtypes = AddDateIntroducedRoadTypes(avail_roadtypes, _date);
avail_roadtypes = AddDateIntroducedRoadTypes(avail_roadtypes, TimerGameCalendar::date);
RoadTypes used_roadtypes = GetRoadTypes(true);
/* Filter listed road types */