Codechange: move all date-related variables inside the timer (#10706)

This commit is contained in:
Patric Stout
2023-04-24 17:56:01 +02:00
committed by GitHub
parent f5f6306af3
commit 7aa2b9ab0a
76 changed files with 308 additions and 301 deletions

View File

@@ -36,6 +36,7 @@
#include "framerate_type.h"
#include "train_cmd.h"
#include "misc_cmd.h"
#include "timer/timer_game_calendar.h"
#include "table/strings.h"
#include "table/train_sprites.h"
@@ -651,8 +652,8 @@ static CommandCost CmdBuildRailWagon(DoCommandFlag flags, TileIndex tile, const
v->railtype = rvi->railtype;
v->date_of_last_service = _date;
v->build_year = _cur_year;
v->date_of_last_service = TimerGameCalendar::date;
v->build_year = TimerGameCalendar::year;
v->sprite_cache.sprite_seq.Set(SPR_IMG_QUERY);
v->random_bits = VehicleRandomBits();
@@ -781,8 +782,8 @@ CommandCost CmdBuildRailVehicle(DoCommandFlag flags, TileIndex tile, const Engin
v->railtype = rvi->railtype;
v->SetServiceInterval(Company::Get(_current_company)->settings.vehicle.servint_trains);
v->date_of_last_service = _date;
v->build_year = _cur_year;
v->date_of_last_service = TimerGameCalendar::date;
v->build_year = TimerGameCalendar::year;
v->sprite_cache.sprite_seq.Set(SPR_IMG_QUERY);
v->random_bits = VehicleRandomBits();