(svn r26349) -Add: Optional recursive locking of mutexes.

This commit is contained in:
frosch
2014-02-16 21:37:05 +00:00
parent b2ca2e2979
commit 7ac18c0f22
5 changed files with 66 additions and 15 deletions

View File

@@ -108,9 +108,10 @@ class ThreadMutex_Win32 : public ThreadMutex {
private:
CRITICAL_SECTION critical_section; ///< The critical section we would enter.
HANDLE event; ///< Event for signalling.
uint recursive_count; ///< Recursive lock count.
public:
ThreadMutex_Win32()
ThreadMutex_Win32() : recursive_count(0)
{
InitializeCriticalSection(&this->critical_section);
this->event = CreateEvent(NULL, FALSE, FALSE, NULL);
@@ -122,21 +123,30 @@ public:
CloseHandle(this->event);
}
/* virtual */ void BeginCritical()
/* virtual */ void BeginCritical(bool allow_recursive = false)
{
/* windows mutex is recursive by itself */
EnterCriticalSection(&this->critical_section);
this->recursive_count++;
if (!allow_recursive && this->recursive_count != 1) NOT_REACHED();
}
/* virtual */ void EndCritical()
/* virtual */ void EndCritical(bool allow_recursive = false)
{
if (!allow_recursive && this->recursive_count != 1) NOT_REACHED();
this->recursive_count--;
LeaveCriticalSection(&this->critical_section);
}
/* virtual */ void WaitForSignal()
{
assert(this->recursive_count == 1); // Do we need to call Begin/EndCritical multiple times otherwise?
uint old_recursive_count = this->recursive_count;
this->recursive_count = 0;
this->EndCritical();
WaitForSingleObject(this->event, INFINITE);
this->BeginCritical();
this->recursive_count = this->recursive_count;
}
/* virtual */ void SendSignal()