(svn r4941) Replace some ints and magic numbers by proper types and enums

This commit is contained in:
tron
2006-05-21 15:19:20 +00:00
parent e774caca2a
commit 7ad49df54c
3 changed files with 28 additions and 20 deletions

View File

@@ -254,7 +254,7 @@ bool AiNew_Build_CompanyHQ(Player *p, TileIndex tile);
int AiNew_Build_Station(Player *p, byte type, TileIndex tile, byte length, byte numtracks, byte direction, byte flag);
int AiNew_Build_Bridge(Player *p, TileIndex tile_a, TileIndex tile_b, byte flag);
int AiNew_Build_RoutePart(Player *p, Ai_PathFinderInfo *PathFinderInfo, byte flag);
int AiNew_PickVehicle(Player *p);
EngineID AiNew_PickVehicle(Player *p);
int AiNew_Build_Vehicle(Player *p, TileIndex tile, byte flag);
int AiNew_Build_Depot(Player* p, TileIndex tile, DiagDirection direction, byte flag);