(svn r24388) -Fix [FS#5233]: Do not consider not finding a particular base set critical; just load a different one and display an in-game error later on.
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@@ -48,6 +48,8 @@ public:
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void CopyOutDParams();
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};
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void ScheduleErrorMessage(const ErrorMessageData &data);
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void ShowErrorMessage(StringID summary_msg, StringID detailed_msg, WarningLevel wl, int x = 0, int y = 0, uint textref_stack_size = 0, const uint32 *textref_stack = NULL);
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void ClearErrorMessages();
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void ShowFirstError();
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