(svn r24388) -Fix [FS#5233]: Do not consider not finding a particular base set critical; just load a different one and display an in-game error later on.

This commit is contained in:
frosch
2012-07-08 18:41:50 +00:00
parent 248ba5eddb
commit 7ae3b0d332
4 changed files with 37 additions and 8 deletions

View File

@@ -1543,6 +1543,9 @@ STR_CONFIG_ERROR_INVALID_GRF_INCOMPATIBLE :incompatible to
STR_CONFIG_ERROR_INVALID_GRF_UNKNOWN :unknown
STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_LEVEL :{WHITE}... compression level '{RAW_STRING}' is not valid
STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_ALGORITHM :{WHITE}... savegame format '{RAW_STRING}' is not available. Reverting to '{RAW_STRING}'
STR_CONFIG_ERROR_INVALID_BASE_GRAPHICS_NOT_FOUND :{WHITE}... ignoring Base Graphics set '{RAW_STRING}': not found
STR_CONFIG_ERROR_INVALID_BASE_SOUNDS_NOT_FOUND :{WHITE}... ignoring Base Sounds set '{RAW_STRING}': not found
STR_CONFIG_ERROR_INVALID_BASE_MUSIC_NOT_FOUND :{WHITE}... ignoring Base Music set '{RAW_STRING}': not found
# Intro window
STR_INTRO_CAPTION :{WHITE}OpenTTD {REV}