(svn r20670) -Add: support for action F
-Add: a window to select (NewGRF) objects
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@@ -22,13 +22,14 @@
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#include "functions.h"
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#include "sound_func.h"
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#include "base_station_base.h"
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#include "object_type.h"
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#include "textbuf_gui.h"
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#include "genworld.h"
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#include "tree_map.h"
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#include "landscape_type.h"
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#include "tilehighlight_func.h"
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#include "strings_func.h"
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#include "newgrf_object.h"
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#include "object.h"
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#include "hotkeys.h"
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#include "table/strings.h"
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@@ -159,6 +160,7 @@ static void PlaceProc_LevelLand(TileIndex tile)
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/** Enum referring to the widgets of the terraform toolbar */
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enum TerraformToolbarWidgets {
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TTW_SHOW_PLACE_OBJECT, ///< Should the place object button be shown?
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TTW_BUTTONS_START, ///< Start of pushable buttons
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TTW_LOWER_LAND = TTW_BUTTONS_START, ///< Lower land button
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TTW_RAISE_LAND, ///< Raise land button
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@@ -167,6 +169,7 @@ enum TerraformToolbarWidgets {
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TTW_BUY_LAND, ///< Buy land button
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TTW_PLANT_TREES, ///< Plant trees button (note: opens seperate window, no place-push-button)
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TTW_PLACE_SIGN, ///< Place sign button
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TTW_PLACE_OBJECT, ///< Place object button
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};
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static void TerraformClick_Lower(Window *w)
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@@ -205,6 +208,13 @@ static void TerraformClick_PlaceSign(Window *w)
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HandlePlacePushButton(w, TTW_PLACE_SIGN, SPR_CURSOR_SIGN, HT_RECT, PlaceProc_Sign);
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}
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static void TerraformClick_PlaceObject(Window *w)
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{
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/* Don't show the place object button when there are no objects to place. */
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if (ObjectClass::GetCount() == 0) return;
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if (HandlePlacePushButton(w, TTW_PLACE_OBJECT, SPR_CURSOR_TRANSMITTER, HT_RECT, PlaceProc_Object)) ShowBuildObjectPicker(w);
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}
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static OnButtonClick * const _terraform_button_proc[] = {
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TerraformClick_Lower,
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TerraformClick_Raise,
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@@ -213,18 +223,29 @@ static OnButtonClick * const _terraform_button_proc[] = {
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TerraformClick_BuyLand,
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TerraformClick_Trees,
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TerraformClick_PlaceSign,
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TerraformClick_PlaceObject,
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};
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struct TerraformToolbarWindow : Window {
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TerraformToolbarWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
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{
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this->InitNested(desc, window_number);
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/* This is needed as we like to have the tree available on OnInit. */
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this->CreateNestedTree(desc);
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this->FinishInitNested(desc, window_number);
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}
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~TerraformToolbarWindow()
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{
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}
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virtual void OnInit()
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{
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/* Don't show the place object button when there are no objects to place. */
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NWidgetStacked *show_object = this->GetWidget<NWidgetStacked>(TTW_SHOW_PLACE_OBJECT);
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show_object->SetDisplayedPlane(ObjectClass::GetCount() != 0 ? 0 : SZSP_NONE);
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}
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virtual void OnPaint()
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{
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this->DrawWidgets();
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@@ -277,6 +298,7 @@ struct TerraformToolbarWindow : Window {
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virtual void OnPlaceObjectAbort()
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{
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DeleteWindowById(WC_BUILD_OBJECT, 0);
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this->RaiseButtons();
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}
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@@ -291,6 +313,7 @@ Hotkey<TerraformToolbarWindow> TerraformToolbarWindow::terraform_hotkeys[] = {
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Hotkey<TerraformToolbarWindow>('U', "buyland", TTW_BUY_LAND),
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Hotkey<TerraformToolbarWindow>('I', "trees", TTW_PLANT_TREES),
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Hotkey<TerraformToolbarWindow>('O', "placesign", TTW_PLACE_SIGN),
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Hotkey<TerraformToolbarWindow>('P', "placeobject", TTW_PLACE_OBJECT),
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HOTKEY_LIST_END(TerraformToolbarWindow)
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};
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Hotkey<TerraformToolbarWindow> *_terraform_hotkeys = TerraformToolbarWindow::terraform_hotkeys;
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@@ -319,6 +342,10 @@ static const NWidgetPart _nested_terraform_widgets[] = {
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SetFill(0, 1), SetDataTip(SPR_IMG_PLANTTREES, STR_SCENEDIT_TOOLBAR_PLANT_TREES),
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NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_PLACE_SIGN), SetMinimalSize(22, 22),
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SetFill(0, 1), SetDataTip(SPR_IMG_SIGN, STR_SCENEDIT_TOOLBAR_PLACE_SIGN),
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NWidget(NWID_SELECTION, INVALID_COLOUR, TTW_SHOW_PLACE_OBJECT),
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NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_PLACE_OBJECT), SetMinimalSize(22, 22),
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SetFill(0, 1), SetDataTip(SPR_IMG_TRANSMITTER, STR_SCENEDIT_TOOLBAR_PLACE_OBJECT),
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EndContainer(),
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EndContainer(),
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};
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