Change: Support flipping shorter engines without NewGRF support. (#10262)
* Change: Support flipping shorter engines without NewGRF support. * Cleanup: Remove write-only prop27_set temporary flag.
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@@ -3418,11 +3418,14 @@ void SetMouseCursorVehicle(const Vehicle *v, EngineImageType image_type)
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if (_cursor.sprite_count + seq.count > lengthof(_cursor.sprite_seq)) break;
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int x_offs = 0;
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if (v->type == VEH_TRAIN) x_offs = Train::From(v)->GetCursorImageOffset();
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for (uint i = 0; i < seq.count; ++i) {
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PaletteID pal2 = (v->vehstatus & VS_CRASHED) || !seq.seq[i].pal ? pal : seq.seq[i].pal;
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_cursor.sprite_seq[_cursor.sprite_count].sprite = seq.seq[i].sprite;
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_cursor.sprite_seq[_cursor.sprite_count].pal = pal2;
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_cursor.sprite_pos[_cursor.sprite_count].x = rtl ? -total_width : total_width;
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_cursor.sprite_pos[_cursor.sprite_count].x = rtl ? (-total_width + x_offs) : (total_width + x_offs);
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_cursor.sprite_pos[_cursor.sprite_count].y = y_offset;
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_cursor.sprite_count++;
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}
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