From 7b811d93a1ce1a0e7ce20c065e630f187802a1df Mon Sep 17 00:00:00 2001 From: Jonathan G Rennison Date: Tue, 23 Jan 2018 00:07:46 +0000 Subject: [PATCH] Expand comment on why viewport is drawn in chunks --- src/viewport.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/viewport.cpp b/src/viewport.cpp index 8aa9995faa..c1f356ee0a 100644 --- a/src/viewport.cpp +++ b/src/viewport.cpp @@ -2619,7 +2619,7 @@ void ViewportDoDraw(const ViewPort *vp, int left, int top, int right, int bottom /** * Make sure we don't draw a too big area at a time. - * If we do, the sprite memory will overflow. + * If we do, the sprite sorter will run into major performance problems and the sprite memory may overflow. */ static void ViewportDrawChk(const ViewPort *vp, int left, int top, int right, int bottom) {