(svn r23579) -Fix (r23525): Most up/down arrows stopped working.

This commit is contained in:
frosch
2011-12-17 20:52:07 +00:00
parent 72e7d1ad3b
commit 7b9891f086
3 changed files with 7 additions and 7 deletions

View File

@@ -593,7 +593,7 @@ struct GenerateLandscapeWindow : public QueryStringBaseWindow {
case WID_GL_START_DATE_DOWN:
case WID_GL_START_DATE_UP: // Year buttons
/* Don't allow too fast scrolling */
if ((this->flags & WF_TIMEOUT) && this->timeout_timer <= 1) {
if (!(this->flags & WF_TIMEOUT) || this->timeout_timer <= 1) {
this->HandleButtonClick(widget);
_settings_newgame.game_creation.starting_year = Clamp(_settings_newgame.game_creation.starting_year + widget - WID_GL_START_DATE_TEXT, MIN_YEAR, MAX_YEAR);
@@ -611,7 +611,7 @@ struct GenerateLandscapeWindow : public QueryStringBaseWindow {
case WID_GL_SNOW_LEVEL_DOWN:
case WID_GL_SNOW_LEVEL_UP: // Snow line buttons
/* Don't allow too fast scrolling */
if ((this->flags & WF_TIMEOUT) && this->timeout_timer <= 1) {
if (!(this->flags & WF_TIMEOUT) || this->timeout_timer <= 1) {
this->HandleButtonClick(widget);
_settings_newgame.game_creation.snow_line_height = Clamp(_settings_newgame.game_creation.snow_line_height + widget - WID_GL_SNOW_LEVEL_TEXT, MIN_SNOWLINE_HEIGHT, MAX_SNOWLINE_HEIGHT);
@@ -984,7 +984,7 @@ struct CreateScenarioWindow : public Window
case WID_CS_START_DATE_DOWN:
case WID_CS_START_DATE_UP: // Year buttons
/* Don't allow too fast scrolling */
if ((this->flags & WF_TIMEOUT) && this->timeout_timer <= 1) {
if (!(this->flags & WF_TIMEOUT) || this->timeout_timer <= 1) {
this->HandleButtonClick(widget);
this->SetDirty();
@@ -1002,7 +1002,7 @@ struct CreateScenarioWindow : public Window
case WID_CS_FLAT_LAND_HEIGHT_DOWN:
case WID_CS_FLAT_LAND_HEIGHT_UP: // Height level buttons
/* Don't allow too fast scrolling */
if ((this->flags & WF_TIMEOUT) && this->timeout_timer <= 1) {
if (!(this->flags & WF_TIMEOUT) || this->timeout_timer <= 1) {
this->HandleButtonClick(widget);
this->SetDirty();