Codechange: Use a common sub-class for NewGRFMapping chunks

This commit is contained in:
glx22
2021-07-04 22:44:23 +02:00
committed by Loïc Guilloux
parent 6e627f35ac
commit 7bcc7e11ff
6 changed files with 28 additions and 85 deletions

View File

@@ -26,38 +26,36 @@ static const SaveLoad _newgrf_mapping_desc[] = {
/**
* Save a GRF ID + local id -> OpenTTD's id mapping.
* @param mapping The mapping to save.
*/
void Save_NewGRFMapping(const OverrideManagerBase &mapping)
void NewGRFMappingChunkHandler::Save() const
{
SlTableHeader(_newgrf_mapping_desc);
for (uint i = 0; i < mapping.GetMaxMapping(); i++) {
if (mapping.mapping_ID[i].grfid == 0 &&
mapping.mapping_ID[i].entity_id == 0) continue;
for (uint i = 0; i < this->mapping.GetMaxMapping(); i++) {
if (this->mapping.mapping_ID[i].grfid == 0 &&
this->mapping.mapping_ID[i].entity_id == 0) continue;
SlSetArrayIndex(i);
SlObject(&mapping.mapping_ID[i], _newgrf_mapping_desc);
SlObject(&this->mapping.mapping_ID[i], _newgrf_mapping_desc);
}
}
/**
* Load a GRF ID + local id -> OpenTTD's id mapping.
* @param mapping The mapping to load.
*/
void Load_NewGRFMapping(OverrideManagerBase &mapping)
void NewGRFMappingChunkHandler::Load() const
{
const std::vector<SaveLoad> slt = SlCompatTableHeader(_newgrf_mapping_desc, _newgrf_mapping_sl_compat);
/* Clear the current mapping stored.
* This will create the manager if ever it is not yet done */
mapping.ResetMapping();
this->mapping.ResetMapping();
uint max_id = mapping.GetMaxMapping();
uint max_id = this->mapping.GetMaxMapping();
int index;
while ((index = SlIterateArray()) != -1) {
if ((uint)index >= max_id) SlErrorCorrupt("Too many NewGRF entity mappings");
SlObject(&mapping.mapping_ID[index], slt);
SlObject(&this->mapping.mapping_ID[index], slt);
}
}