Add reverse at waypoint orders.
The train will reverse when its tail is within the waypoint tile. This is useful for reversing on train en-route, without creating dedicated reversing sidings or platforms.
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@@ -1362,6 +1362,7 @@ void VehicleEnterDepot(Vehicle *v)
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t->force_proceed = TFP_NONE;
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ClrBit(t->flags, VRF_TOGGLE_REVERSE);
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t->ConsistChanged(CCF_ARRANGE);
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t->reverse_distance = 0;
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break;
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}
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