(svn r3098) static, const, uint -> TileIndex, indentation, bracing, unused return values, ... mostly related to the clone vehicle GUI
This commit is contained in:
102
aircraft_gui.c
102
aircraft_gui.c
@@ -91,10 +91,9 @@ void CcBuildAircraft(bool success, TileIndex tile, uint32 p1, uint32 p2)
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void CcCloneAircraft(bool success, uint tile, uint32 p1, uint32 p2)
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{
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Vehicle *v;
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if (success) {
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v = GetVehicle(_new_aircraft_id);
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const Vehicle* v = GetVehicle(_new_aircraft_id);
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ShowAircraftViewWindow(v);
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}
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}
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@@ -303,7 +302,7 @@ static const WindowDesc _aircraft_refit_desc = {
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AircraftRefitWndProc
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};
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static void ShowAircraftRefitWindow(Vehicle *v)
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static void ShowAircraftRefitWindow(const Vehicle* v)
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{
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Window *w;
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@@ -468,7 +467,7 @@ static const WindowDesc _aircraft_details_desc = {
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};
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static void ShowAircraftDetailsWindow(Vehicle *v)
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static void ShowAircraftDetailsWindow(const Vehicle* v)
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{
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Window *w;
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VehicleID veh = v->index;
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@@ -503,7 +502,7 @@ static const Widget _aircraft_view_widgets[] = {
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{ WIDGETS_END }
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};
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bool CheckStoppedInHangar(Vehicle *v);
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bool CheckStoppedInHangar(const Vehicle* v); /* XXX extern function declaration in .c */
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static void AircraftViewWndProc(Window *w, WindowEvent *e)
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{
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@@ -570,9 +569,9 @@ static void AircraftViewWndProc(Window *w, WindowEvent *e)
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} break;
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case WE_CLICK: {
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Vehicle *v = GetVehicle(w->window_number);
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const Vehicle* v = GetVehicle(w->window_number);
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switch(e->click.widget) {
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switch (e->click.widget) {
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case 5: /* start stop */
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DoCommandP(v->tile, v->index, 0, NULL, CMD_START_STOP_AIRCRAFT | CMD_MSG(STR_A016_CAN_T_STOP_START_AIRCRAFT));
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break;
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@@ -591,12 +590,10 @@ static void AircraftViewWndProc(Window *w, WindowEvent *e)
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case 10: /* show details */
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ShowAircraftDetailsWindow(v);
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break;
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case 11: {
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case 11:
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/* clone vehicle */
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Vehicle *v;
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v = GetVehicle(w->window_number);
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DoCommandP(v->tile, v->index, _ctrl_pressed ? 1 : 0, CcCloneAircraft, CMD_CLONE_VEHICLE | CMD_MSG(STR_A008_CAN_T_BUILD_AIRCRAFT));
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} break;
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break;
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}
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} break;
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@@ -613,18 +610,15 @@ static void AircraftViewWndProc(Window *w, WindowEvent *e)
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DeleteWindowById(WC_VEHICLE_DETAILS, w->window_number);
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break;
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case WE_MOUSELOOP:
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{
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Vehicle *v;
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uint32 h;
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v = GetVehicle(w->window_number);
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h = CheckStoppedInHangar(v) ? (1<< 7) : (1 << 11);
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if (h != w->hidden_state) {
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w->hidden_state = h;
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SetWindowDirty(w);
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}
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} break;
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case WE_MOUSELOOP: {
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const Vehicle* v = GetVehicle(w->window_number);
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uint32 h = CheckStoppedInHangar(v) ? (1 << 7) : (1 << 11);
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if (h != w->hidden_state) {
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w->hidden_state = h;
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SetWindowDirty(w);
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}
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} break;
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}
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}
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@@ -638,12 +632,11 @@ static const WindowDesc _aircraft_view_desc = {
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};
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void ShowAircraftViewWindow(Vehicle *v)
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void ShowAircraftViewWindow(const Vehicle* v)
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{
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Window *w;
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Window* w = AllocateWindowDescFront(&_aircraft_view_desc, v->index);
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w = AllocateWindowDescFront(&_aircraft_view_desc, v->index);
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if (w) {
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if (w != NULL) {
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w->caption_color = v->owner;
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AssignWindowViewport(w, 3, 17, 0xE2, 0x54, w->window_number | (1 << 31), 0);
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}
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@@ -769,34 +762,22 @@ static void AircraftDepotClickAircraft(Window *w, int x, int y)
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* @param *v is the original vehicle to clone
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* @param *w is the window of the hangar where the clone is build
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*/
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static bool HandleCloneVehClick(Vehicle *v, Window *w)
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static void HandleCloneVehClick(const Vehicle* v, const Window* w)
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{
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if (v == NULL || v->type != VEH_Aircraft) return;
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if (!v){
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return false;
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}
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if (v->type != VEH_Aircraft) {
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// it's not an aircraft, do nothing
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return false;
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}
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DoCommandP(w->window_number, v->index, _ctrl_pressed ? 1 : 0,CcCloneAircraft,CMD_CLONE_VEHICLE | CMD_MSG(STR_A008_CAN_T_BUILD_AIRCRAFT));
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DoCommandP(w->window_number, v->index, _ctrl_pressed ? 1 : 0,
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CcCloneAircraft, CMD_CLONE_VEHICLE | CMD_MSG(STR_A008_CAN_T_BUILD_AIRCRAFT)
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);
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ResetObjectToPlace();
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return true;
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}
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static void ClonePlaceObj(uint tile, Window *w)
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static void ClonePlaceObj(TileIndex tile, const Window* w)
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{
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Vehicle *v;
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const Vehicle* v = CheckMouseOverVehicle();
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v = CheckMouseOverVehicle();
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if (v && HandleCloneVehClick(v, w))
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return;
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if (v != NULL) HandleCloneVehClick(v, w);
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}
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@@ -817,17 +798,18 @@ static void AircraftDepotWndProc(Window *w, WindowEvent *e)
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ShowBuildAircraftWindow(w->window_number);
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break;
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case 8: /* clone button */
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case 8: /* clone button */
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InvalidateWidget(w, 8);
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TOGGLEBIT(w->click_state, 8);
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TOGGLEBIT(w->click_state, 8);
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if (HASBIT(w->click_state, 8)) {
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_place_clicked_vehicle = NULL;
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SetObjectToPlaceWnd(SPR_CURSOR_CLONE, VHM_RECT, w);
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} else {
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ResetObjectToPlace();
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}
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break;
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if (HASBIT(w->click_state, 8)) {
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_place_clicked_vehicle = NULL;
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SetObjectToPlaceWnd(SPR_CURSOR_CLONE, VHM_RECT, w);
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} else {
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ResetObjectToPlace();
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}
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break;
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case 9: /* scroll to tile */
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ResetObjectToPlace();
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ScrollMainWindowToTile(w->window_number);
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@@ -835,8 +817,7 @@ static void AircraftDepotWndProc(Window *w, WindowEvent *e)
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}
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break;
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case WE_PLACE_OBJ: {
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case WE_PLACE_OBJ: {
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ClonePlaceObj(e->place.tile, w);
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} break;
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@@ -847,11 +828,12 @@ case WE_PLACE_OBJ: {
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// check if a vehicle in a depot was clicked..
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case WE_MOUSELOOP: {
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Vehicle *v = _place_clicked_vehicle;
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const Vehicle* v = _place_clicked_vehicle;
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// since OTTD checks all open depot windows, we will make sure that it triggers the one with a clicked clone button
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if (v != NULL && HASBIT(w->click_state, 8)) {
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_place_clicked_vehicle = NULL;
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HandleCloneVehClick( v, w);
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HandleCloneVehClick(v, w);
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}
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} break;
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