(svn r3098) static, const, uint -> TileIndex, indentation, bracing, unused return values, ... mostly related to the clone vehicle GUI

This commit is contained in:
tron
2005-10-28 20:04:54 +00:00
parent 4cc9761cb5
commit 7c14b86aaf
8 changed files with 117 additions and 178 deletions

7
gui.h
View File

@@ -40,11 +40,10 @@ void PlaceProc_BuyLand(TileIndex tile);
/* train_gui.c */
void ShowPlayerTrains(PlayerID player, StationID station);
void ShowTrainViewWindow(Vehicle *v);
void ShowTrainDetailsWindow(Vehicle *v);
void ShowTrainViewWindow(const Vehicle *v);
void ShowOrdersWindow(const Vehicle* v);
void ShowRoadVehViewWindow(Vehicle *v);
void ShowRoadVehViewWindow(const Vehicle* v);
/* road_gui.c */
void ShowBuildRoadToolbar(void);
@@ -55,7 +54,7 @@ void ShowPlayerRoadVehicles(PlayerID player, StationID station);
void ShowBuildDocksToolbar(void);
void ShowPlayerShips(PlayerID player, StationID station);
void ShowShipViewWindow(Vehicle *v);
void ShowShipViewWindow(const Vehicle* v);
/* aircraft_gui.c */
void ShowBuildAirToolbar(void);