(svn r3098) static, const, uint -> TileIndex, indentation, bracing, unused return values, ... mostly related to the clone vehicle GUI
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7
gui.h
7
gui.h
@@ -40,11 +40,10 @@ void PlaceProc_BuyLand(TileIndex tile);
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/* train_gui.c */
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void ShowPlayerTrains(PlayerID player, StationID station);
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void ShowTrainViewWindow(Vehicle *v);
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void ShowTrainDetailsWindow(Vehicle *v);
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void ShowTrainViewWindow(const Vehicle *v);
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void ShowOrdersWindow(const Vehicle* v);
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void ShowRoadVehViewWindow(Vehicle *v);
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void ShowRoadVehViewWindow(const Vehicle* v);
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/* road_gui.c */
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void ShowBuildRoadToolbar(void);
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@@ -55,7 +54,7 @@ void ShowPlayerRoadVehicles(PlayerID player, StationID station);
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void ShowBuildDocksToolbar(void);
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void ShowPlayerShips(PlayerID player, StationID station);
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void ShowShipViewWindow(Vehicle *v);
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void ShowShipViewWindow(const Vehicle* v);
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/* aircraft_gui.c */
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void ShowBuildAirToolbar(void);
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