(svn r3098) static, const, uint -> TileIndex, indentation, bracing, unused return values, ... mostly related to the clone vehicle GUI

This commit is contained in:
tron
2005-10-28 20:04:54 +00:00
parent 4cc9761cb5
commit 7c14b86aaf
8 changed files with 117 additions and 178 deletions

View File

@@ -138,7 +138,7 @@ static const WindowDesc _ship_refit_desc = {
ShipRefitWndProc,
};
static void ShowShipRefitWindow(Vehicle *v)
static void ShowShipRefitWindow(const Vehicle* v)
{
Window *w;
@@ -287,7 +287,7 @@ static const WindowDesc _ship_details_desc = {
ShipDetailsWndProc
};
static void ShowShipDetailsWindow(Vehicle *v)
static void ShowShipDetailsWindow(const Vehicle* v)
{
Window *w;
VehicleID veh = v->index;
@@ -314,11 +314,11 @@ void CcBuildShip(bool success, TileIndex tile, uint32 p1, uint32 p2)
void CcCloneShip(bool success, uint tile, uint32 p1, uint32 p2)
{
Vehicle *v;
if (!success) return;
if (success) {
const Vehicle* v = GetVehicle(_new_aircraft_id);
v = GetVehicle(_new_ship_id);
ShowShipViewWindow(v);
ShowShipViewWindow(v);
}
}
static void NewShipWndProc(Window *w, WindowEvent *e)
@@ -528,9 +528,9 @@ static void ShipViewWndProc(Window *w, WindowEvent *e) {
} break;
case WE_CLICK: {
Vehicle *v = GetVehicle(w->window_number);
const Vehicle* v = GetVehicle(w->window_number);
switch(e->click.widget) {
switch (e->click.widget) {
case 5: /* start stop */
DoCommandP(v->tile, v->index, 0, NULL, CMD_START_STOP_SHIP | CMD_MSG(STR_9818_CAN_T_STOP_START_SHIP));
break;
@@ -551,8 +551,6 @@ static void ShipViewWndProc(Window *w, WindowEvent *e) {
break;
case 11: {
/* clone vehicle */
Vehicle *v;
v = GetVehicle(w->window_number);
DoCommandP(v->tile, v->index, _ctrl_pressed ? 1 : 0, CcCloneShip, CMD_CLONE_VEHICLE | CMD_MSG(STR_980D_CAN_T_BUILD_SHIP));
} break;
}
@@ -611,12 +609,11 @@ static const WindowDesc _ship_view_desc = {
ShipViewWndProc
};
void ShowShipViewWindow(Vehicle *v)
void ShowShipViewWindow(const Vehicle* v)
{
Window *w;
Window* w = AllocateWindowDescFront(&_ship_view_desc, v->index);
w = AllocateWindowDescFront(&_ship_view_desc, v->index);
if (w) {
if (w != NULL) {
w->caption_color = v->owner;
AssignWindowViewport(w, 3, 17, 0xE2, 0x54, w->window_number | (1 << 31), 0);
}
@@ -745,34 +742,22 @@ static void ShipDepotClick(Window *w, int x, int y)
* @param *v is the original vehicle to clone
* @param *w is the window of the depot where the clone is build
*/
static bool HandleCloneVehClick(Vehicle *v, Window *w)
static void HandleCloneVehClick(const Vehicle* v, const Window* w)
{
if (v == NULL || v->type != VEH_Ship) return;
if (!v){
return false;
}
if (v->type != VEH_Ship) {
// it's not a ship, do nothing
return false;
}
DoCommandP(w->window_number, v->index, _ctrl_pressed ? 1 : 0,CcCloneShip,CMD_CLONE_VEHICLE | CMD_MSG(STR_980D_CAN_T_BUILD_SHIP));
DoCommandP(w->window_number, v->index, _ctrl_pressed ? 1 : 0, CcCloneShip,
CMD_CLONE_VEHICLE | CMD_MSG(STR_980D_CAN_T_BUILD_SHIP)
);
ResetObjectToPlace();
return true;
}
static void ClonePlaceObj(uint tile, Window *w)
static void ClonePlaceObj(TileIndex tile, const Window* w)
{
Vehicle *v;
Vehicle* v = CheckMouseOverVehicle();
v = CheckMouseOverVehicle();
if (v && HandleCloneVehClick(v, w))
return;
if (v != NULL) HandleCloneVehClick(v, w);
}
static void ShipDepotWndProc(Window *w, WindowEvent *e) {
@@ -812,7 +797,6 @@ static void ShipDepotWndProc(Window *w, WindowEvent *e) {
break;
case WE_PLACE_OBJ: {
//ClonePlaceObj(e->place.tile, w);
ClonePlaceObj(w->window_number, w);
} break;
@@ -823,9 +807,9 @@ static void ShipDepotWndProc(Window *w, WindowEvent *e) {
// check if a vehicle in a depot was clicked..
case WE_MOUSELOOP: {
Vehicle *v = _place_clicked_vehicle;
const Vehicle* v = _place_clicked_vehicle;
// since OTTD checks all open depot windows, we will make sure that it triggers the one with a clicked clone button
// since OTTD checks all open depot windows, we will make sure that it triggers the one with a clicked clone button
if (v != NULL && HASBIT(w->click_state, 8)) {
_place_clicked_vehicle = NULL;
HandleCloneVehClick(v, w);