(svn r22504) -Codechange: Add EV_END and use it to check the lengths of _effect_init_procs and _effect_tick_procs.
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@@ -26,6 +26,7 @@ enum EffectVehicleType {
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EV_EXPLOSION_SMALL = 7, ///< Various explosions.
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EV_BULLDOZER = 8, ///< Bulldozer at roadworks.
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EV_BUBBLE = 9, ///< Bubble of bubble generator (industry).
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EV_END
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};
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EffectVehicle *CreateEffectVehicle(int x, int y, int z, EffectVehicleType type);
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