Fix: do not use {STRING} when {STRING1} or {STRING2} is needed

This commit is contained in:
Rubidium
2023-06-13 20:00:26 +02:00
committed by rubidium42
parent 0a5e58451b
commit 7c37dcb8e3
12 changed files with 29 additions and 27 deletions

View File

@@ -194,7 +194,7 @@ struct GSConfigWindow : public Window {
TextColour colour;
uint idx = 0;
if (config_item.description.empty()) {
str = STR_JUST_STRING;
str = STR_JUST_STRING1;
colour = TC_ORANGE;
} else {
str = STR_AI_SETTINGS_SETTING;