Show failure reason in message box when network savegame load fails
See: #412
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@@ -129,7 +129,8 @@ static void *_dedicated_video_mem;
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/* Whether a fork has been done. */
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bool _dedicated_forks;
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extern bool SafeLoad(const std::string &filename, SaveLoadOperation fop, DetailedFileType dft, GameMode newgm, Subdirectory subdir, struct LoadFilter *lf = nullptr);
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extern bool SafeLoad(const std::string &filename, SaveLoadOperation fop, DetailedFileType dft, GameMode newgm, Subdirectory subdir,
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struct LoadFilter *lf = nullptr, std::string *error_detail = nullptr);
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static FVideoDriver_Dedicated iFVideoDriver_Dedicated;
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