Codechange: Use null pointer literal instead of the NULL macro
This commit is contained in:

committed by
Michael Lutz

parent
3b4f224c0b
commit
7c8e7c6b6e
@@ -46,7 +46,7 @@
|
||||
* @param delta_z Height of the airport above the land.
|
||||
*/
|
||||
#define HELIPORT(name, num_helipads, delta_z) \
|
||||
AIRPORT_GENERIC(name, NULL, num_helipads, AirportFTAClass::HELICOPTERS, delta_z)
|
||||
AIRPORT_GENERIC(name, nullptr, num_helipads, AirportFTAClass::HELICOPTERS, delta_z)
|
||||
|
||||
AIRPORT(country, 0, true)
|
||||
AIRPORT(city, 0, false)
|
||||
@@ -58,7 +58,7 @@ HELIPORT(helidepot, 1, 0)
|
||||
AIRPORT(intercontinental, 2, false)
|
||||
HELIPORT(helistation, 3, 0)
|
||||
HELIPORT(oilrig, 1, 54)
|
||||
AIRPORT_GENERIC(dummy, NULL, 0, AirportFTAClass::ALL, 0)
|
||||
AIRPORT_GENERIC(dummy, nullptr, 0, AirportFTAClass::ALL, 0)
|
||||
|
||||
#undef HELIPORT
|
||||
#undef AIRPORT
|
||||
@@ -135,7 +135,7 @@ AirportFTAClass::~AirportFTAClass()
|
||||
{
|
||||
for (uint i = 0; i < nofelements; i++) {
|
||||
AirportFTA *current = layout[i].next;
|
||||
while (current != NULL) {
|
||||
while (current != nullptr) {
|
||||
AirportFTA *next = current->next;
|
||||
free(current);
|
||||
current = next;
|
||||
@@ -195,7 +195,7 @@ static AirportFTA *AirportBuildAutomata(uint nofelements, const AirportFTAbuildu
|
||||
current = current->next;
|
||||
internalcounter++;
|
||||
}
|
||||
current->next = NULL;
|
||||
current->next = nullptr;
|
||||
internalcounter++;
|
||||
}
|
||||
return FAutomata;
|
||||
|
Reference in New Issue
Block a user