Codechange: Use null pointer literal instead of the NULL macro

This commit is contained in:
Henry Wilson
2019-04-10 22:07:06 +01:00
committed by Michael Lutz
parent 3b4f224c0b
commit 7c8e7c6b6e
463 changed files with 5674 additions and 5674 deletions

View File

@@ -40,7 +40,7 @@ static const struct NWidgetPart _background_widgets[] = {
* Window description for the background window to prevent smearing.
*/
static WindowDesc _background_desc(
WDP_MANUAL, NULL, 0, 0,
WDP_MANUAL, nullptr, 0, 0,
WC_BOOTSTRAP, WC_NONE,
0,
_background_widgets, lengthof(_background_widgets)
@@ -73,7 +73,7 @@ static const NWidgetPart _nested_boostrap_download_status_window_widgets[] = {
/** Window description for the download window */
static WindowDesc _bootstrap_download_status_window_desc(
WDP_CENTER, NULL, 0, 0,
WDP_CENTER, nullptr, 0, 0,
WC_NETWORK_STATUS_WINDOW, WC_NONE,
WDF_MODAL,
_nested_boostrap_download_status_window_widgets, lengthof(_nested_boostrap_download_status_window_widgets)
@@ -118,7 +118,7 @@ static const NWidgetPart _bootstrap_query_widgets[] = {
/** The window description for the query. */
static WindowDesc _bootstrap_query_desc(
WDP_CENTER, NULL, 0, 0,
WDP_CENTER, nullptr, 0, 0,
WC_CONFIRM_POPUP_QUERY, WC_NONE,
0,
_bootstrap_query_widgets, lengthof(_bootstrap_query_widgets)
@@ -214,7 +214,7 @@ public:
*/
bool HandleBootstrap()
{
if (BaseGraphics::GetUsedSet() != NULL) return true;
if (BaseGraphics::GetUsedSet() != nullptr) return true;
/* No user interface, bail out with an error. */
if (BlitterFactory::GetCurrentBlitter()->GetScreenDepth() == 0) goto failure;
@@ -255,7 +255,7 @@ bool HandleBootstrap()
if (_exit_game) return false;
/* Try to probe the graphics. Should work this time. */
if (!BaseGraphics::SetSet(NULL)) goto failure;
if (!BaseGraphics::SetSet(nullptr)) goto failure;
/* Finally we can continue heading for the menu. */
_game_mode = GM_MENU;