Codechange: Use null pointer literal instead of the NULL macro
This commit is contained in:

committed by
Michael Lutz

parent
3b4f224c0b
commit
7c8e7c6b6e
@@ -32,7 +32,7 @@ FILE *_iconsole_output_file;
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void IConsoleInit()
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{
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_iconsole_output_file = NULL;
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_iconsole_output_file = nullptr;
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_redirect_console_to_client = INVALID_CLIENT_ID;
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_redirect_console_to_admin = INVALID_ADMIN_ID;
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@@ -43,14 +43,14 @@ void IConsoleInit()
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static void IConsoleWriteToLogFile(const char *string)
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{
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if (_iconsole_output_file != NULL) {
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if (_iconsole_output_file != nullptr) {
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/* if there is an console output file ... also print it there */
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const char *header = GetLogPrefix();
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if ((strlen(header) != 0 && fwrite(header, strlen(header), 1, _iconsole_output_file) != 1) ||
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fwrite(string, strlen(string), 1, _iconsole_output_file) != 1 ||
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fwrite("\n", 1, 1, _iconsole_output_file) != 1) {
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fclose(_iconsole_output_file);
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_iconsole_output_file = NULL;
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_iconsole_output_file = nullptr;
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IConsolePrintF(CC_DEFAULT, "cannot write to log file");
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}
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}
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@@ -58,10 +58,10 @@ static void IConsoleWriteToLogFile(const char *string)
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bool CloseConsoleLogIfActive()
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{
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if (_iconsole_output_file != NULL) {
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if (_iconsole_output_file != nullptr) {
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IConsolePrintF(CC_DEFAULT, "file output complete");
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fclose(_iconsole_output_file);
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_iconsole_output_file = NULL;
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_iconsole_output_file = nullptr;
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return true;
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}
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@@ -203,22 +203,22 @@ bool GetArgumentInteger(uint32 *value, const char *arg)
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template<class T>
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void IConsoleAddSorted(T **base, T *item_new)
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{
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if (*base == NULL) {
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if (*base == nullptr) {
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*base = item_new;
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return;
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}
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T *item_before = NULL;
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T *item_before = nullptr;
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T *item = *base;
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/* The list is alphabetically sorted, insert the new item at the correct location */
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while (item != NULL) {
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while (item != nullptr) {
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if (strcmp(item->name, item_new->name) > 0) break; // insert here
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item_before = item;
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item = item->next;
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}
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if (item_before == NULL) {
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if (item_before == nullptr) {
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*base = item_new;
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} else {
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item_before->next = item_new;
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@@ -251,7 +251,7 @@ void IConsoleCmdRegister(const char *name, IConsoleCmdProc *proc, IConsoleHook *
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{
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IConsoleCmd *item_new = MallocT<IConsoleCmd>(1);
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item_new->name = RemoveUnderscores(stredup(name));
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item_new->next = NULL;
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item_new->next = nullptr;
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item_new->proc = proc;
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item_new->hook = hook;
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@@ -261,16 +261,16 @@ void IConsoleCmdRegister(const char *name, IConsoleCmdProc *proc, IConsoleHook *
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/**
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* Find the command pointed to by its string
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* @param name command to be found
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* @return return Cmdstruct of the found command, or NULL on failure
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* @return return Cmdstruct of the found command, or nullptr on failure
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*/
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IConsoleCmd *IConsoleCmdGet(const char *name)
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{
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IConsoleCmd *item;
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for (item = _iconsole_cmds; item != NULL; item = item->next) {
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for (item = _iconsole_cmds; item != nullptr; item = item->next) {
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if (strcmp(item->name, name) == 0) return item;
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}
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return NULL;
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return nullptr;
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}
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/**
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@@ -280,7 +280,7 @@ IConsoleCmd *IConsoleCmdGet(const char *name)
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*/
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void IConsoleAliasRegister(const char *name, const char *cmd)
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{
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if (IConsoleAliasGet(name) != NULL) {
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if (IConsoleAliasGet(name) != nullptr) {
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IConsoleError("an alias with this name already exists; insertion aborted");
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return;
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}
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@@ -289,7 +289,7 @@ void IConsoleAliasRegister(const char *name, const char *cmd)
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char *cmd_aliased = stredup(cmd);
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IConsoleAlias *item_new = MallocT<IConsoleAlias>(1);
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item_new->next = NULL;
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item_new->next = nullptr;
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item_new->cmdline = cmd_aliased;
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item_new->name = new_alias;
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@@ -299,17 +299,17 @@ void IConsoleAliasRegister(const char *name, const char *cmd)
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/**
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* Find the alias pointed to by its string
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* @param name alias to be found
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* @return return Aliasstruct of the found alias, or NULL on failure
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* @return return Aliasstruct of the found alias, or nullptr on failure
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*/
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IConsoleAlias *IConsoleAliasGet(const char *name)
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{
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IConsoleAlias *item;
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for (item = _iconsole_aliases; item != NULL; item = item->next) {
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for (item = _iconsole_aliases; item != nullptr; item = item->next) {
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if (strcmp(item->name, name) == 0) return item;
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}
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return NULL;
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return nullptr;
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}
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/**
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* An alias is just another name for a command, or for more commands
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@@ -478,7 +478,7 @@ void IConsoleCmdExec(const char *cmdstr)
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}
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}
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for (uint i = 0; i < lengthof(tokens) && tokens[i] != NULL; i++) {
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for (uint i = 0; i < lengthof(tokens) && tokens[i] != nullptr; i++) {
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DEBUG(console, 8, "Token %d is: '%s'", i, tokens[i]);
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}
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@@ -489,12 +489,12 @@ void IConsoleCmdExec(const char *cmdstr)
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*/
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RemoveUnderscores(tokens[0]);
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IConsoleCmd *cmd = IConsoleCmdGet(tokens[0]);
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if (cmd != NULL) {
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ConsoleHookResult chr = (cmd->hook == NULL ? CHR_ALLOW : cmd->hook(true));
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if (cmd != nullptr) {
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ConsoleHookResult chr = (cmd->hook == nullptr ? CHR_ALLOW : cmd->hook(true));
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switch (chr) {
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case CHR_ALLOW:
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if (!cmd->proc(t_index, tokens)) { // index started with 0
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cmd->proc(0, NULL); // if command failed, give help
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cmd->proc(0, nullptr); // if command failed, give help
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}
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return;
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@@ -505,7 +505,7 @@ void IConsoleCmdExec(const char *cmdstr)
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t_index--;
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IConsoleAlias *alias = IConsoleAliasGet(tokens[0]);
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if (alias != NULL) {
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if (alias != nullptr) {
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IConsoleAliasExec(alias, t_index, &tokens[1]);
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return;
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}
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