Codechange: Use null pointer literal instead of the NULL macro
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committed by
Michael Lutz

parent
3b4f224c0b
commit
7c8e7c6b6e
@@ -23,7 +23,7 @@ public:
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* @param nameParam The name of the game script.
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* @param versionParam The version of the game script, or -1 if you want the latest.
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* @param force_exact_match Only match name+version, never latest.
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* @return NULL if no match found, otherwise the game script that matched.
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* @return nullptr if no match found, otherwise the game script that matched.
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*/
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class GameInfo *FindInfo(const char *nameParam, int versionParam, bool force_exact_match);
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@@ -44,7 +44,7 @@ public:
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* Find a library in the pool.
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* @param library The library name to find.
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* @param version The version the library should have.
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* @return The library if found, NULL otherwise.
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* @return The library if found, nullptr otherwise.
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*/
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class GameLibrary *FindLibrary(const char *library, int version);
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