Codechange: Use null pointer literal instead of the NULL macro
This commit is contained in:

committed by
Michael Lutz

parent
3b4f224c0b
commit
7c8e7c6b6e
@@ -93,7 +93,7 @@ CommandCost CmdCreateGoal(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
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g->dst = p2;
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g->company = company;
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g->text = stredup(text);
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g->progress = NULL;
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g->progress = nullptr;
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g->completed = false;
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if (g->company == INVALID_COMPANY) {
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@@ -187,7 +187,7 @@ CommandCost CmdSetGoalProgress(TileIndex tile, DoCommandFlag flags, uint32 p1, u
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Goal *g = Goal::Get(p1);
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free(g->progress);
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if (StrEmpty(text)) {
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g->progress = NULL;
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g->progress = nullptr;
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} else {
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g->progress = stredup(text);
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}
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