Codechange: Use null pointer literal instead of the NULL macro

This commit is contained in:
Henry Wilson
2019-04-10 22:07:06 +01:00
committed by Michael Lutz
parent 3b4f224c0b
commit 7c8e7c6b6e
463 changed files with 5674 additions and 5674 deletions

View File

@@ -93,7 +93,7 @@ CommandCost CmdCreateGoal(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
g->dst = p2;
g->company = company;
g->text = stredup(text);
g->progress = NULL;
g->progress = nullptr;
g->completed = false;
if (g->company == INVALID_COMPANY) {
@@ -187,7 +187,7 @@ CommandCost CmdSetGoalProgress(TileIndex tile, DoCommandFlag flags, uint32 p1, u
Goal *g = Goal::Get(p1);
free(g->progress);
if (StrEmpty(text)) {
g->progress = NULL;
g->progress = nullptr;
} else {
g->progress = stredup(text);
}