Codechange: Use null pointer literal instead of the NULL macro
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committed by
Michael Lutz
parent
3b4f224c0b
commit
7c8e7c6b6e
@@ -34,7 +34,7 @@ struct Goal : GoalPool::PoolItem<&_goal_pool> {
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inline Goal() { }
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/**
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* (Empty) destructor has to be defined else operator delete might be called with NULL parameter
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* (Empty) destructor has to be defined else operator delete might be called with nullptr parameter
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*/
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inline ~Goal() { free(this->text); free(this->progress); }
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};
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