Codechange: Use null pointer literal instead of the NULL macro

This commit is contained in:
Henry Wilson
2019-04-10 22:07:06 +01:00
committed by Michael Lutz
parent 3b4f224c0b
commit 7c8e7c6b6e
463 changed files with 5674 additions and 5674 deletions

View File

@@ -86,9 +86,9 @@ public:
/** move constructor - take ownership of blob data */
inline ByteBlob(BlobHeader * const & src)
{
assert(src != NULL);
assert(src != nullptr);
header = src;
*const_cast<BlobHeader**>(&src) = NULL;
*const_cast<BlobHeader**>(&src) = nullptr;
}
/** destructor */
@@ -221,7 +221,7 @@ public:
/** append new bytes at the end of existing data bytes - reallocates if necessary */
inline void AppendRaw(const void *p, size_t num_bytes)
{
assert(p != NULL);
assert(p != nullptr);
if (num_bytes > 0) {
memcpy(Append(num_bytes), p, num_bytes);
}
@@ -317,8 +317,8 @@ public:
OnTransfer(const OnTransfer& src) : header(src.header)
{
assert(src.header != NULL);
*const_cast<typename base::BlobHeader**>(&src.header) = NULL;
assert(src.header != nullptr);
*const_cast<typename base::BlobHeader**>(&src.header) = nullptr;
}
OnTransfer(CBlobT& src) : header(src.header)
@@ -328,7 +328,7 @@ public:
~OnTransfer()
{
assert(header == NULL);
assert(header == nullptr);
}
};