Codechange: Use null pointer literal instead of the NULL macro
This commit is contained in:

committed by
Michael Lutz

parent
3b4f224c0b
commit
7c8e7c6b6e
@@ -130,12 +130,12 @@ struct CommandPacket;
|
||||
/** A queue of CommandPackets. */
|
||||
class CommandQueue {
|
||||
CommandPacket *first; ///< The first packet in the queue.
|
||||
CommandPacket *last; ///< The last packet in the queue; only valid when first != NULL.
|
||||
CommandPacket *last; ///< The last packet in the queue; only valid when first != nullptr.
|
||||
uint count; ///< The number of items in the queue.
|
||||
|
||||
public:
|
||||
/** Initialise the command queue. */
|
||||
CommandQueue() : first(NULL), last(NULL), count(0) {}
|
||||
CommandQueue() : first(nullptr), last(nullptr), count(0) {}
|
||||
/** Clear the command queue. */
|
||||
~CommandQueue() { this->Free(); }
|
||||
void Append(CommandPacket *p);
|
||||
@@ -537,7 +537,7 @@ public:
|
||||
*/
|
||||
inline void SetInfo(NetworkClientInfo *info)
|
||||
{
|
||||
assert(info != NULL && this->info == NULL);
|
||||
assert(info != nullptr && this->info == nullptr);
|
||||
this->info = info;
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user