Codechange: Use null pointer literal instead of the NULL macro

This commit is contained in:
Henry Wilson
2019-04-10 22:07:06 +01:00
committed by Michael Lutz
parent 3b4f224c0b
commit 7c8e7c6b6e
463 changed files with 5674 additions and 5674 deletions

View File

@@ -229,7 +229,7 @@ protected:
*/
virtual void HandleIncomingNetworkGameInfoGRFConfig(GRFConfig *config) { NOT_REACHED(); }
public:
NetworkUDPSocketHandler(NetworkAddressList *bind = NULL);
NetworkUDPSocketHandler(NetworkAddressList *bind = nullptr);
/** On destructing of this class, the socket needs to be closed */
virtual ~NetworkUDPSocketHandler() { this->Close(); }