Codechange: Use null pointer literal instead of the NULL macro

This commit is contained in:
Henry Wilson
2019-04-10 22:07:06 +01:00
committed by Michael Lutz
parent 3b4f224c0b
commit 7c8e7c6b6e
463 changed files with 5674 additions and 5674 deletions

View File

@@ -149,8 +149,8 @@ bool IsNetworkCompatibleVersion(const char *version);
* Everything we need to know about a command to be able to execute it.
*/
struct CommandPacket : CommandContainer {
/** Make sure the pointer is NULL. */
CommandPacket() : next(NULL), company(INVALID_COMPANY), frame(0), my_cmd(false) {}
/** Make sure the pointer is nullptr. */
CommandPacket() : next(nullptr), company(INVALID_COMPANY), frame(0), my_cmd(false) {}
CommandPacket *next; ///< the next command packet (if in queue)
CompanyID company; ///< company that is executing the command
uint32 frame; ///< the frame in which this packet is executed