Codechange: Use null pointer literal instead of the NULL macro

This commit is contained in:
Henry Wilson
2019-04-10 22:07:06 +01:00
committed by Michael Lutz
parent 3b4f224c0b
commit 7c8e7c6b6e
463 changed files with 5674 additions and 5674 deletions

View File

@@ -29,7 +29,7 @@ struct CargoResolverObject : public ResolverObject {
if (group->num_loaded > 0) return group->loaded[0];
if (group->num_loading > 0) return group->loading[0];
return NULL;
return nullptr;
}
/**
@@ -54,7 +54,7 @@ SpriteID GetCustomCargoSprite(const CargoSpec *cs)
{
CargoResolverObject object(cs);
const SpriteGroup *group = object.Resolve();
if (group == NULL) return 0;
if (group == nullptr) return 0;
return group->GetResult();
}