Codechange: Use null pointer literal instead of the NULL macro
This commit is contained in:

committed by
Michael Lutz

parent
3b4f224c0b
commit
7c8e7c6b6e
@@ -18,7 +18,7 @@
|
||||
|
||||
void UpdateCompanyHQ(TileIndex tile, uint score);
|
||||
|
||||
void BuildObject(ObjectType type, TileIndex tile, CompanyID owner = OWNER_NONE, struct Town *town = NULL, uint8 view = 0);
|
||||
void BuildObject(ObjectType type, TileIndex tile, CompanyID owner = OWNER_NONE, struct Town *town = nullptr, uint8 view = 0);
|
||||
|
||||
void ShowBuildObjectPicker();
|
||||
|
||||
|
Reference in New Issue
Block a user