Codechange: Use null pointer literal instead of the NULL macro
This commit is contained in:

committed by
Michael Lutz

parent
3b4f224c0b
commit
7c8e7c6b6e
@@ -42,7 +42,7 @@ public:
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/** default constructor */
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CNodeList_HashTableT() : m_open_queue(2048)
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{
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m_new_node = NULL;
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m_new_node = nullptr;
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}
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/** destructor */
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@@ -65,7 +65,7 @@ public:
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/** allocate new data item from m_arr */
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inline Titem_ *CreateNewNode()
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{
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if (m_new_node == NULL) m_new_node = m_arr.AppendC();
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if (m_new_node == nullptr) m_new_node = m_arr.AppendC();
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return m_new_node;
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}
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@@ -74,7 +74,7 @@ public:
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{
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/* for now it is enough to invalidate m_new_node if it is our given node */
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if (&item == m_new_node) {
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m_new_node = NULL;
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m_new_node = nullptr;
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}
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/* TODO: do we need to store best nodes found in some extra list/array? Probably not now. */
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}
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@@ -82,11 +82,11 @@ public:
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/** insert given item as open node (into m_open and m_open_queue) */
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inline void InsertOpenNode(Titem_ &item)
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{
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assert(m_closed.Find(item.GetKey()) == NULL);
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assert(m_closed.Find(item.GetKey()) == nullptr);
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m_open.Push(item);
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m_open_queue.Include(&item);
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if (&item == m_new_node) {
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m_new_node = NULL;
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m_new_node = nullptr;
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}
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}
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@@ -96,7 +96,7 @@ public:
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if (!m_open_queue.IsEmpty()) {
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return m_open_queue.Begin();
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}
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return NULL;
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return nullptr;
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}
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/** remove and return the best open node */
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@@ -107,10 +107,10 @@ public:
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m_open.Pop(*item);
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return item;
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}
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return NULL;
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return nullptr;
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}
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/** return the open node specified by a key or NULL if not found */
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/** return the open node specified by a key or nullptr if not found */
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inline Titem_ *FindOpenNode(const Key &key)
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{
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Titem_ *item = m_open.Find(key);
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@@ -129,11 +129,11 @@ public:
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/** close node */
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inline void InsertClosedNode(Titem_ &item)
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{
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assert(m_open.Find(item.GetKey()) == NULL);
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assert(m_open.Find(item.GetKey()) == nullptr);
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m_closed.Push(item);
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}
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/** return the closed node specified by a key or NULL if not found */
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/** return the closed node specified by a key or nullptr if not found */
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inline Titem_ *FindClosedNode(const Key &key)
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{
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Titem_ *item = m_closed.Find(key);
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@@ -81,11 +81,11 @@ public:
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public:
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/** default constructor */
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inline CYapfBaseT()
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: m_pBestDestNode(NULL)
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, m_pBestIntermediateNode(NULL)
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: m_pBestDestNode(nullptr)
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, m_pBestIntermediateNode(nullptr)
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, m_settings(&_settings_game.pf.yapf)
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, m_max_search_nodes(PfGetSettings().max_search_nodes)
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, m_veh(NULL)
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, m_veh(nullptr)
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, m_stats_cost_calcs(0)
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, m_stats_cache_hits(0)
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, m_num_steps(0)
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@@ -131,12 +131,12 @@ public:
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for (;;) {
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m_num_steps++;
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Node *n = m_nodes.GetBestOpenNode();
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if (n == NULL) {
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if (n == nullptr) {
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break;
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}
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/* if the best open node was worse than the best path found, we can finish */
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if (m_pBestDestNode != NULL && m_pBestDestNode->GetCost() < n->GetCostEstimate()) {
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if (m_pBestDestNode != nullptr && m_pBestDestNode->GetCost() < n->GetCostEstimate()) {
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break;
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}
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@@ -150,7 +150,7 @@ public:
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}
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}
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bDestFound &= (m_pBestDestNode != NULL);
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bDestFound &= (m_pBestDestNode != nullptr);
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perf.Stop();
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if (_debug_yapf_level >= 2) {
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@@ -158,7 +158,7 @@ public:
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_total_pf_time_us += t;
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if (_debug_yapf_level >= 3) {
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UnitID veh_idx = (m_veh != NULL) ? m_veh->unitnumber : 0;
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UnitID veh_idx = (m_veh != nullptr) ? m_veh->unitnumber : 0;
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char ttc = Yapf().TransportTypeChar();
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float cache_hit_ratio = (m_stats_cache_hits == 0) ? 0.0f : ((float)m_stats_cache_hits / (float)(m_stats_cache_hits + m_stats_cost_calcs) * 100.0f);
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int cost = bDestFound ? m_pBestDestNode->m_cost : -1;
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@@ -180,7 +180,7 @@ public:
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*/
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inline Node *GetBestNode()
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{
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return (m_pBestDestNode != NULL) ? m_pBestDestNode : m_pBestIntermediateNode;
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return (m_pBestDestNode != nullptr) ? m_pBestDestNode : m_pBestIntermediateNode;
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}
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/**
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@@ -198,7 +198,7 @@ public:
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{
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Yapf().PfNodeCacheFetch(n);
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/* insert the new node only if it is not there */
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if (m_nodes.FindOpenNode(n.m_key) == NULL) {
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if (m_nodes.FindOpenNode(n.m_key) == nullptr) {
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m_nodes.InsertOpenNode(n);
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} else {
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/* if we are here, it means that node is already there - how it is possible?
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@@ -229,7 +229,7 @@ public:
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*/
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void PruneIntermediateNodeBranch()
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{
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while (Yapf().m_pBestIntermediateNode != NULL && (Yapf().m_pBestIntermediateNode->m_segment->m_end_segment_reason & ESRB_CHOICE_FOLLOWS) == 0) {
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while (Yapf().m_pBestIntermediateNode != nullptr && (Yapf().m_pBestIntermediateNode->m_segment->m_end_segment_reason & ESRB_CHOICE_FOLLOWS) == 0) {
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Yapf().m_pBestIntermediateNode = Yapf().m_pBestIntermediateNode->m_parent;
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}
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}
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@@ -262,20 +262,20 @@ public:
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/* detect the destination */
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bool bDestination = Yapf().PfDetectDestination(n);
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if (bDestination) {
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if (m_pBestDestNode == NULL || n < *m_pBestDestNode) {
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if (m_pBestDestNode == nullptr || n < *m_pBestDestNode) {
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m_pBestDestNode = &n;
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}
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m_nodes.FoundBestNode(n);
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return;
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}
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if (m_max_search_nodes > 0 && (m_pBestIntermediateNode == NULL || (m_pBestIntermediateNode->GetCostEstimate() - m_pBestIntermediateNode->GetCost()) > (n.GetCostEstimate() - n.GetCost()))) {
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if (m_max_search_nodes > 0 && (m_pBestIntermediateNode == nullptr || (m_pBestIntermediateNode->GetCostEstimate() - m_pBestIntermediateNode->GetCost()) > (n.GetCostEstimate() - n.GetCost()))) {
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m_pBestIntermediateNode = &n;
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}
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/* check new node against open list */
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Node *openNode = m_nodes.FindOpenNode(n.GetKey());
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if (openNode != NULL) {
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if (openNode != nullptr) {
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/* another node exists with the same key in the open list
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* is it better than new one? */
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if (n.GetCostEstimate() < openNode->GetCostEstimate()) {
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@@ -290,7 +290,7 @@ public:
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/* check new node against closed list */
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Node *closedNode = m_nodes.FindClosedNode(n.GetKey());
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if (closedNode != NULL) {
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if (closedNode != nullptr) {
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/* another node exists with the same key in the closed list
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* is it better than new one? */
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int node_est = n.GetCostEstimate();
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@@ -46,7 +46,7 @@ public:
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for (TrackdirBits tdb = m_orgTrackdirs; tdb != TRACKDIR_BIT_NONE; tdb = KillFirstBit(tdb)) {
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Trackdir td = (Trackdir)FindFirstBit2x64(tdb);
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Node &n1 = Yapf().CreateNewNode();
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n1.Set(NULL, m_orgTile, td, is_choice);
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n1.Set(nullptr, m_orgTile, td, is_choice);
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Yapf().AddStartupNode(n1);
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}
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}
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@@ -92,12 +92,12 @@ public:
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{
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if (m_orgTile != INVALID_TILE && m_orgTd != INVALID_TRACKDIR) {
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Node &n1 = Yapf().CreateNewNode();
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n1.Set(NULL, m_orgTile, m_orgTd, false);
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n1.Set(nullptr, m_orgTile, m_orgTd, false);
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Yapf().AddStartupNode(n1);
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}
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if (m_revTile != INVALID_TILE && m_revTd != INVALID_TRACKDIR) {
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Node &n2 = Yapf().CreateNewNode();
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n2.Set(NULL, m_revTile, m_revTd, false);
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n2.Set(nullptr, m_revTile, m_revTd, false);
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n2.m_cost = m_reverse_penalty;
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Yapf().AddStartupNode(n2);
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}
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@@ -143,7 +143,7 @@ struct CSegmentCostCacheT : public CSegmentCostCacheBase {
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inline Tsegment& Get(Key &key, bool *found)
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{
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Tsegment *item = m_map.Find(key);
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if (item == NULL) {
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if (item == nullptr) {
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*found = false;
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item = new (m_heap.Append()) Tsegment(key);
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m_map.Push(*item);
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@@ -251,7 +251,7 @@ public:
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{
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int cost = 0;
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const Train *v = Yapf().GetVehicle();
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assert(v != NULL);
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assert(v != nullptr);
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assert(v->type == VEH_TRAIN);
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assert(v->gcache.cached_total_length != 0);
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int missing_platform_length = CeilDiv(v->gcache.cached_total_length, TILE_SIZE) - platform_length;
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@@ -285,7 +285,7 @@ public:
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CPerfStart perf_cost(Yapf().m_perf_cost);
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/* Does the node have some parent node? */
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bool has_parent = (n.m_parent != NULL);
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bool has_parent = (n.m_parent != nullptr);
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/* Do we already have a cached segment? */
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CachedData &segment = *n.m_segment;
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@@ -606,7 +606,7 @@ no_entry_cost: // jump here at the beginning if the node has no parent (it is th
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/* Station platform-length penalty. */
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if ((end_segment_reason & ESRB_STATION) != ESRB_NONE) {
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const BaseStation *st = BaseStation::GetByTile(n.GetLastTile());
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assert(st != NULL);
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assert(st != nullptr);
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uint platform_length = st->GetPlatformLength(n.GetLastTile(), ReverseDiagDir(TrackdirToExitdir(n.GetLastTrackdir())));
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/* Reduce the extra cost caused by passing-station penalty (each station receives it in the segment cost). */
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extra_cost -= Yapf().PfGetSettings().rail_station_penalty * platform_length;
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@@ -624,7 +624,7 @@ no_entry_cost: // jump here at the beginning if the node has no parent (it is th
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inline bool CanUseGlobalCache(Node &n) const
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{
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return !m_disable_cache
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&& (n.m_parent != NULL)
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&& (n.m_parent != nullptr)
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&& (n.m_parent->m_num_signals_passed >= m_sig_look_ahead_costs.Size());
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}
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@@ -72,7 +72,7 @@ struct CYapfNodeT {
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inline void Set(Node *parent, TileIndex tile, Trackdir td, bool is_choice)
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{
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m_key.Set(tile, td);
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m_hash_next = NULL;
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m_hash_next = nullptr;
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m_parent = parent;
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m_cost = 0;
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m_estimate = 0;
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@@ -83,7 +83,7 @@ struct CYapfRailSegment
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, m_last_signal_tile(INVALID_TILE)
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, m_last_signal_td(INVALID_TRACKDIR)
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, m_end_segment_reason(ESRB_NONE)
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, m_hash_next(NULL)
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, m_hash_next(nullptr)
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{}
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inline const Key& GetKey() const
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@@ -142,8 +142,8 @@ struct CYapfRailNodeT
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inline void Set(CYapfRailNodeT *parent, TileIndex tile, Trackdir td, bool is_choice)
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{
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base::Set(parent, tile, td, is_choice);
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m_segment = NULL;
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if (parent == NULL) {
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m_segment = nullptr;
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if (parent == nullptr) {
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m_num_signals_passed = 0;
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flags_u.m_inherited_flags = 0;
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m_last_red_signal_type = SIGTYPE_NORMAL;
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@@ -169,19 +169,19 @@ struct CYapfRailNodeT
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inline TileIndex GetLastTile() const
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{
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assert(m_segment != NULL);
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assert(m_segment != nullptr);
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return m_segment->m_last_tile;
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}
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inline Trackdir GetLastTrackdir() const
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{
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assert(m_segment != NULL);
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assert(m_segment != nullptr);
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return m_segment->m_last_td;
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}
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inline void SetLastTileTrackdir(TileIndex tile, Trackdir td)
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{
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assert(m_segment != NULL);
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assert(m_segment != nullptr);
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m_segment->m_last_tile = tile;
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m_segment->m_last_td = td;
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}
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@@ -28,8 +28,8 @@ template <typename Tpf> void DumpState(Tpf &pf1, Tpf &pf2)
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pf2.DumpBase(dmp2);
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FILE *f1 = fopen("yapf1.txt", "wt");
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FILE *f2 = fopen("yapf2.txt", "wt");
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assert(f1 != NULL);
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assert(f2 != NULL);
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assert(f1 != nullptr);
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assert(f2 != nullptr);
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fwrite(dmp1.m_out.Data(), 1, dmp1.m_out.Size(), f1);
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fwrite(dmp2.m_out.Data(), 1, dmp2.m_out.Size(), f2);
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fclose(f1);
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@@ -84,7 +84,7 @@ private:
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tile = TILE_ADD(tile, diff);
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} while (IsCompatibleTrainStationTile(tile, start) && tile != m_origin_tile);
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TriggerStationRandomisation(NULL, start, SRT_PATH_RESERVATION);
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TriggerStationRandomisation(nullptr, start, SRT_PATH_RESERVATION);
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return true;
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}
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@@ -138,7 +138,7 @@ public:
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/** Check the node for a possible reservation target. */
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inline void FindSafePositionOnNode(Node *node)
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{
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assert(node->m_parent != NULL);
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assert(node->m_parent != nullptr);
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/* We will never pass more than two signals, no need to check for a safe tile. */
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if (node->m_parent->m_num_signals_passed >= 2) return;
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@@ -154,7 +154,7 @@ public:
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m_res_fail_tile = INVALID_TILE;
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m_origin_tile = origin;
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if (target != NULL) {
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if (target != nullptr) {
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target->tile = m_res_dest;
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target->trackdir = m_res_dest_td;
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target->okay = false;
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@@ -163,7 +163,7 @@ public:
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/* Don't bother if the target is reserved. */
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if (!IsWaitingPositionFree(Yapf().GetVehicle(), m_res_dest, m_res_dest_td)) return false;
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for (Node *node = m_res_node; node->m_parent != NULL; node = node->m_parent) {
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for (Node *node = m_res_node; node->m_parent != nullptr; node = node->m_parent) {
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node->IterateTiles(Yapf().GetVehicle(), Yapf(), *this, &CYapfReserveTrack<Types>::ReserveSingleTrack);
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if (m_res_fail_tile != INVALID_TILE) {
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/* Reservation failed, undo. */
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@@ -173,13 +173,13 @@ public:
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/* If this is the node that failed, stop at the failed tile. */
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m_res_fail_tile = fail_node == node ? stop_tile : INVALID_TILE;
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fail_node->IterateTiles(Yapf().GetVehicle(), Yapf(), *this, &CYapfReserveTrack<Types>::UnreserveSingleTrack);
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} while (fail_node != node && (fail_node = fail_node->m_parent) != NULL);
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} while (fail_node != node && (fail_node = fail_node->m_parent) != nullptr);
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return false;
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}
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}
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if (target != NULL) target->okay = true;
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if (target != nullptr) target->okay = true;
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if (Yapf().CanUseGlobalCache(*m_res_node)) {
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YapfNotifyTrackLayoutChange(INVALID_TILE, INVALID_TRACK);
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@@ -270,7 +270,7 @@ public:
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/* walk through the path back to the origin */
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Node *pNode = n;
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while (pNode->m_parent != NULL) {
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while (pNode->m_parent != nullptr) {
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pNode = pNode->m_parent;
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}
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@@ -351,15 +351,15 @@ public:
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this->SetReservationTarget(pNode, pNode->GetLastTile(), pNode->GetLastTrackdir());
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/* Walk through the path back to the origin. */
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Node *pPrev = NULL;
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while (pNode->m_parent != NULL) {
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Node *pPrev = nullptr;
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while (pNode->m_parent != nullptr) {
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pPrev = pNode;
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pNode = pNode->m_parent;
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this->FindSafePositionOnNode(pPrev);
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}
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return dont_reserve || this->TryReservePath(NULL, pNode->GetLastTile());
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return dont_reserve || this->TryReservePath(nullptr, pNode->GetLastTile());
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}
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};
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@@ -408,7 +408,7 @@ public:
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if (_debug_desync_level < 2) {
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result1 = pf1.ChooseRailTrack(v, tile, enterdir, tracks, path_found, reserve_track, target);
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} else {
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result1 = pf1.ChooseRailTrack(v, tile, enterdir, tracks, path_found, false, NULL);
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result1 = pf1.ChooseRailTrack(v, tile, enterdir, tracks, path_found, false, nullptr);
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Tpf pf2;
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pf2.DisableCache(true);
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Trackdir result2 = pf2.ChooseRailTrack(v, tile, enterdir, tracks, path_found, reserve_track, target);
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@@ -423,7 +423,7 @@ public:
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|
||||
inline Trackdir ChooseRailTrack(const Train *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool &path_found, bool reserve_track, PBSTileInfo *target)
|
||||
{
|
||||
if (target != NULL) target->tile = INVALID_TILE;
|
||||
if (target != nullptr) target->tile = INVALID_TILE;
|
||||
|
||||
/* set origin and destination nodes */
|
||||
PBSTileInfo origin = FollowTrainReservation(v);
|
||||
@@ -436,14 +436,14 @@ public:
|
||||
/* if path not found - return INVALID_TRACKDIR */
|
||||
Trackdir next_trackdir = INVALID_TRACKDIR;
|
||||
Node *pNode = Yapf().GetBestNode();
|
||||
if (pNode != NULL) {
|
||||
if (pNode != nullptr) {
|
||||
/* reserve till end of path */
|
||||
this->SetReservationTarget(pNode, pNode->GetLastTile(), pNode->GetLastTrackdir());
|
||||
|
||||
/* path was found or at least suggested
|
||||
* walk through the path back to the origin */
|
||||
Node *pPrev = NULL;
|
||||
while (pNode->m_parent != NULL) {
|
||||
Node *pPrev = nullptr;
|
||||
while (pNode->m_parent != nullptr) {
|
||||
pPrev = pNode;
|
||||
pNode = pNode->m_parent;
|
||||
|
||||
@@ -494,7 +494,7 @@ public:
|
||||
/* path was found
|
||||
* walk through the path back to the origin */
|
||||
Node *pNode = Yapf().GetBestNode();
|
||||
while (pNode->m_parent != NULL) {
|
||||
while (pNode->m_parent != nullptr) {
|
||||
pNode = pNode->m_parent;
|
||||
}
|
||||
|
||||
|
@@ -118,7 +118,7 @@ public:
|
||||
/* start at n.m_key.m_tile / n.m_key.m_td and walk to the end of segment */
|
||||
TileIndex tile = n.m_key.m_tile;
|
||||
Trackdir trackdir = n.m_key.m_td;
|
||||
int parent_cost = (n.m_parent != NULL) ? n.m_parent->m_cost : 0;
|
||||
int parent_cost = (n.m_parent != nullptr) ? n.m_parent->m_cost : 0;
|
||||
|
||||
for (;;) {
|
||||
/* base tile cost depending on distance between edges */
|
||||
@@ -381,13 +381,13 @@ public:
|
||||
/* if path not found - return INVALID_TRACKDIR */
|
||||
Trackdir next_trackdir = INVALID_TRACKDIR;
|
||||
Node *pNode = Yapf().GetBestNode();
|
||||
if (pNode != NULL) {
|
||||
if (pNode != nullptr) {
|
||||
uint steps = 0;
|
||||
for (Node *n = pNode; n->m_parent != NULL; n = n->m_parent) steps++;
|
||||
for (Node *n = pNode; n->m_parent != nullptr; n = n->m_parent) steps++;
|
||||
|
||||
/* path was found or at least suggested
|
||||
* walk through the path back to its origin */
|
||||
while (pNode->m_parent != NULL) {
|
||||
while (pNode->m_parent != nullptr) {
|
||||
steps--;
|
||||
if (pNode->GetIsChoice() && steps < YAPF_ROADVEH_PATH_CACHE_SEGMENTS) {
|
||||
TrackdirByte td;
|
||||
@@ -436,7 +436,7 @@ public:
|
||||
if (!Yapf().FindPath(v)) return dist;
|
||||
|
||||
Node *pNode = Yapf().GetBestNode();
|
||||
if (pNode != NULL) {
|
||||
if (pNode != nullptr) {
|
||||
/* path was found
|
||||
* get the path cost estimate */
|
||||
dist = pNode->GetCostEstimate();
|
||||
|
@@ -89,13 +89,13 @@ public:
|
||||
Trackdir next_trackdir = INVALID_TRACKDIR; // this would mean "path not found"
|
||||
|
||||
Node *pNode = pf.GetBestNode();
|
||||
if (pNode != NULL) {
|
||||
if (pNode != nullptr) {
|
||||
uint steps = 0;
|
||||
for (Node *n = pNode; n->m_parent != NULL; n = n->m_parent) steps++;
|
||||
for (Node *n = pNode; n->m_parent != nullptr; n = n->m_parent) steps++;
|
||||
|
||||
/* walk through the path back to the origin */
|
||||
Node *pPrevNode = NULL;
|
||||
while (pNode->m_parent != NULL) {
|
||||
Node *pPrevNode = nullptr;
|
||||
while (pNode->m_parent != nullptr) {
|
||||
steps--;
|
||||
if (steps > 0 && steps < YAPF_SHIP_PATH_CACHE_LENGTH) {
|
||||
TrackdirByte td;
|
||||
@@ -138,11 +138,11 @@ public:
|
||||
if (!pf.FindPath(v)) return false;
|
||||
|
||||
Node *pNode = pf.GetBestNode();
|
||||
if (pNode == NULL) return false;
|
||||
if (pNode == nullptr) return false;
|
||||
|
||||
/* path was found
|
||||
* walk through the path back to the origin */
|
||||
while (pNode->m_parent != NULL) {
|
||||
while (pNode->m_parent != nullptr) {
|
||||
pNode = pNode->m_parent;
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user