Codechange: Use null pointer literal instead of the NULL macro
This commit is contained in:

committed by
Michael Lutz

parent
3b4f224c0b
commit
7c8e7c6b6e
@@ -111,7 +111,7 @@ void AfterLoadCompanyStats()
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switch (GetTileType(tile)) {
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case MP_RAILWAY:
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c = Company::GetIfValid(GetTileOwner(tile));
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if (c != NULL) {
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if (c != nullptr) {
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uint pieces = 1;
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if (IsPlainRail(tile)) {
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TrackBits bits = GetTrackBits(tile);
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@@ -127,7 +127,7 @@ void AfterLoadCompanyStats()
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case MP_ROAD: {
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if (IsLevelCrossing(tile)) {
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c = Company::GetIfValid(GetTileOwner(tile));
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if (c != NULL) c->infrastructure.rail[GetRailType(tile)] += LEVELCROSSING_TRACKBIT_FACTOR;
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if (c != nullptr) c->infrastructure.rail[GetRailType(tile)] += LEVELCROSSING_TRACKBIT_FACTOR;
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}
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/* Iterate all present road types as each can have a different owner. */
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@@ -135,19 +135,19 @@ void AfterLoadCompanyStats()
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FOR_EACH_SET_ROADTYPE(rt, GetRoadTypes(tile)) {
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c = Company::GetIfValid(IsRoadDepot(tile) ? GetTileOwner(tile) : GetRoadOwner(tile, rt));
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/* A level crossings and depots have two road bits. */
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if (c != NULL) c->infrastructure.road[rt] += IsNormalRoad(tile) ? CountBits(GetRoadBits(tile, rt)) : 2;
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if (c != nullptr) c->infrastructure.road[rt] += IsNormalRoad(tile) ? CountBits(GetRoadBits(tile, rt)) : 2;
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}
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break;
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}
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case MP_STATION:
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c = Company::GetIfValid(GetTileOwner(tile));
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if (c != NULL && GetStationType(tile) != STATION_AIRPORT && !IsBuoy(tile)) c->infrastructure.station++;
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if (c != nullptr && GetStationType(tile) != STATION_AIRPORT && !IsBuoy(tile)) c->infrastructure.station++;
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switch (GetStationType(tile)) {
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case STATION_RAIL:
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case STATION_WAYPOINT:
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if (c != NULL && !IsStationTileBlocked(tile)) c->infrastructure.rail[GetRailType(tile)]++;
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if (c != nullptr && !IsStationTileBlocked(tile)) c->infrastructure.rail[GetRailType(tile)]++;
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break;
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case STATION_BUS:
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@@ -156,7 +156,7 @@ void AfterLoadCompanyStats()
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RoadType rt;
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FOR_EACH_SET_ROADTYPE(rt, GetRoadTypes(tile)) {
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c = Company::GetIfValid(GetRoadOwner(tile, rt));
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if (c != NULL) c->infrastructure.road[rt] += 2; // A road stop has two road bits.
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if (c != nullptr) c->infrastructure.road[rt] += 2; // A road stop has two road bits.
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}
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break;
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}
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@@ -164,7 +164,7 @@ void AfterLoadCompanyStats()
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case STATION_DOCK:
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case STATION_BUOY:
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if (GetWaterClass(tile) == WATER_CLASS_CANAL) {
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if (c != NULL) c->infrastructure.water++;
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if (c != nullptr) c->infrastructure.water++;
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}
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break;
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@@ -176,7 +176,7 @@ void AfterLoadCompanyStats()
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case MP_WATER:
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if (IsShipDepot(tile) || IsLock(tile)) {
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c = Company::GetIfValid(GetTileOwner(tile));
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if (c != NULL) {
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if (c != nullptr) {
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if (IsShipDepot(tile)) c->infrastructure.water += LOCK_DEPOT_TILE_FACTOR;
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if (IsLock(tile) && GetLockPart(tile) == LOCK_PART_MIDDLE) {
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/* The middle tile specifies the owner of the lock. */
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@@ -190,7 +190,7 @@ void AfterLoadCompanyStats()
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case MP_OBJECT:
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if (GetWaterClass(tile) == WATER_CLASS_CANAL) {
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c = Company::GetIfValid(GetTileOwner(tile));
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if (c != NULL) c->infrastructure.water++;
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if (c != nullptr) c->infrastructure.water++;
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}
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break;
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@@ -205,7 +205,7 @@ void AfterLoadCompanyStats()
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switch (GetTunnelBridgeTransportType(tile)) {
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case TRANSPORT_RAIL:
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c = Company::GetIfValid(GetTileOwner(tile));
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if (c != NULL) c->infrastructure.rail[GetRailType(tile)] += len;
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if (c != nullptr) c->infrastructure.rail[GetRailType(tile)] += len;
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break;
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case TRANSPORT_ROAD: {
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@@ -213,14 +213,14 @@ void AfterLoadCompanyStats()
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RoadType rt;
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FOR_EACH_SET_ROADTYPE(rt, GetRoadTypes(tile)) {
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c = Company::GetIfValid(GetRoadOwner(tile, rt));
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if (c != NULL) c->infrastructure.road[rt] += len * 2; // A full diagonal road has two road bits.
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if (c != nullptr) c->infrastructure.road[rt] += len * 2; // A full diagonal road has two road bits.
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}
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break;
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}
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case TRANSPORT_WATER:
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c = Company::GetIfValid(GetTileOwner(tile));
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if (c != NULL) c->infrastructure.water += len;
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if (c != nullptr) c->infrastructure.water += len;
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break;
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default:
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@@ -414,7 +414,7 @@ static void SaveLoad_PLYR_common(Company *c, CompanyProperties *cprops)
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int i;
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SlObject(cprops, _company_desc);
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if (c != NULL) {
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if (c != nullptr) {
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SlObject(c, _company_settings_desc);
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} else {
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char nothing;
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@@ -444,7 +444,7 @@ static void SaveLoad_PLYR_common(Company *c, CompanyProperties *cprops)
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/* Write each livery entry. */
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int num_liveries = IsSavegameVersionBefore(SLV_63) ? LS_END - 4 : (IsSavegameVersionBefore(SLV_85) ? LS_END - 2: LS_END);
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bool update_in_use = IsSavegameVersionBefore(SLV_GROUP_LIVERIES);
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if (c != NULL) {
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if (c != nullptr) {
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for (i = 0; i < num_liveries; i++) {
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SlObject(&c->livery[i], _company_livery_desc);
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if (update_in_use && i != LS_DEFAULT) {
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@@ -507,7 +507,7 @@ static void Check_PLYR()
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int index;
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while ((index = SlIterateArray()) != -1) {
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CompanyProperties *cprops = new CompanyProperties();
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SaveLoad_PLYR_common(NULL, cprops);
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SaveLoad_PLYR_common(nullptr, cprops);
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/* We do not load old custom names */
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if (IsSavegameVersionBefore(SLV_84)) {
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@@ -520,7 +520,7 @@ static void Check_PLYR()
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}
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}
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if (cprops->name == NULL && !IsInsideMM(cprops->name_1, SPECSTR_COMPANY_NAME_START, SPECSTR_COMPANY_NAME_LAST + 1) &&
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if (cprops->name == nullptr && !IsInsideMM(cprops->name_1, SPECSTR_COMPANY_NAME_START, SPECSTR_COMPANY_NAME_LAST + 1) &&
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cprops->name_1 != STR_GAME_SAVELOAD_NOT_AVAILABLE && cprops->name_1 != STR_SV_UNNAMED &&
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cprops->name_1 != SPECSTR_ANDCO_NAME && cprops->name_1 != SPECSTR_PRESIDENT_NAME &&
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cprops->name_1 != SPECSTR_SILLY_NAME) {
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