Codechange: Use null pointer literal instead of the NULL macro

This commit is contained in:
Henry Wilson
2019-04-10 22:07:06 +01:00
committed by Michael Lutz
parent 3b4f224c0b
commit 7c8e7c6b6e
463 changed files with 5674 additions and 5674 deletions

View File

@@ -120,7 +120,7 @@ static bool MakeBMPImage(const char *name, ScreenshotCallback *callb, void *user
}
FILE *f = fopen(name, "wb");
if (f == NULL) return false;
if (f == nullptr) return false;
/* Each scanline must be aligned on a 32bit boundary */
uint bytewidth = Align(w * bpp, 4); // bytes per line in file
@@ -268,18 +268,18 @@ static bool MakePNGImage(const char *name, ScreenshotCallback *callb, void *user
if (pixelformat != 8 && pixelformat != 32) return false;
f = fopen(name, "wb");
if (f == NULL) return false;
if (f == nullptr) return false;
png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, const_cast<char *>(name), png_my_error, png_my_warning);
if (png_ptr == NULL) {
if (png_ptr == nullptr) {
fclose(f);
return false;
}
info_ptr = png_create_info_struct(png_ptr);
if (info_ptr == NULL) {
png_destroy_write_struct(&png_ptr, (png_infopp)NULL);
if (info_ptr == nullptr) {
png_destroy_write_struct(&png_ptr, (png_infopp)nullptr);
fclose(f);
return false;
}
@@ -311,7 +311,7 @@ static bool MakePNGImage(const char *name, ScreenshotCallback *callb, void *user
char *p = buf;
p += seprintf(p, lastof(buf), "Graphics set: %s (%u)\n", BaseGraphics::GetUsedSet()->name, BaseGraphics::GetUsedSet()->version);
p = strecpy(p, "NewGRFs:\n", lastof(buf));
for (const GRFConfig *c = _game_mode == GM_MENU ? NULL : _grfconfig; c != NULL; c = c->next) {
for (const GRFConfig *c = _game_mode == GM_MENU ? nullptr : _grfconfig; c != nullptr; c = c->next) {
p += seprintf(p, lastof(buf), "%08X ", BSWAP32(c->ident.grfid));
p = md5sumToString(p, lastof(buf), c->ident.md5sum);
p += seprintf(p, lastof(buf), " %s\n", c->filename);
@@ -319,7 +319,7 @@ static bool MakePNGImage(const char *name, ScreenshotCallback *callb, void *user
p = strecpy(p, "\nCompanies:\n", lastof(buf));
const Company *c;
FOR_ALL_COMPANIES(c) {
if (c->ai_info == NULL) {
if (c->ai_info == nullptr) {
p += seprintf(p, lastof(buf), "%2i: Human\n", (int)c->index);
} else {
p += seprintf(p, lastof(buf), "%2i: %s (v%d)\n", (int)c->index, c->ai_info->GetName(), c->ai_info->GetVersion());
@@ -447,7 +447,7 @@ static bool MakePCXImage(const char *name, ScreenshotCallback *callb, void *user
if (pixelformat != 8 || w == 0) return false;
f = fopen(name, "wb");
if (f == NULL) return false;
if (f == nullptr) return false;
memset(&pcx, 0, sizeof(pcx));
@@ -701,7 +701,7 @@ static const char *MakeScreenshotName(const char *default_fn, const char *ext, b
static bool MakeSmallScreenshot(bool crashlog)
{
const ScreenshotFormat *sf = _screenshot_formats + _cur_screenshot_format;
return sf->proc(MakeScreenshotName(SCREENSHOT_NAME, sf->extension, crashlog), CurrentScreenCallback, NULL, _screen.width, _screen.height,
return sf->proc(MakeScreenshotName(SCREENSHOT_NAME, sf->extension, crashlog), CurrentScreenCallback, nullptr, _screen.width, _screen.height,
BlitterFactory::GetCurrentBlitter()->GetScreenDepth(), _cur_palette.palette);
}
@@ -743,7 +743,7 @@ void SetupScreenshotViewport(ScreenshotType t, ViewPort *vp)
vp->top = 0;
vp->width = UnScaleByZoom(vp->virtual_width, vp->zoom);
vp->height = UnScaleByZoom(vp->virtual_height, vp->zoom);
vp->overlay = NULL;
vp->overlay = nullptr;
}
/**
@@ -800,7 +800,7 @@ bool MakeHeightmapScreenshot(const char *filename)
palette[i].b = i;
}
const ScreenshotFormat *sf = _screenshot_formats + _cur_screenshot_format;
return sf->proc(filename, HeightmapCallback, NULL, MapSizeX(), MapSizeY(), 8, palette);
return sf->proc(filename, HeightmapCallback, nullptr, MapSizeX(), MapSizeY(), 8, palette);
}
/**
@@ -821,7 +821,7 @@ bool MakeScreenshot(ScreenshotType t, const char *name)
}
_screenshot_name[0] = '\0';
if (name != NULL) strecpy(_screenshot_name, name, lastof(_screenshot_name));
if (name != nullptr) strecpy(_screenshot_name, name, lastof(_screenshot_name));
bool ret;
switch (t) {