Codechange: Use null pointer literal instead of the NULL macro
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committed by
Michael Lutz

parent
3b4f224c0b
commit
7c8e7c6b6e
@@ -29,7 +29,7 @@ void ShowStationViewWindow(StationID station);
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void UpdateAllStationVirtCoords();
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CargoArray GetProductionAroundTiles(TileIndex tile, int w, int h, int rad);
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CargoArray GetAcceptanceAroundTiles(TileIndex tile, int w, int h, int rad, CargoTypes *always_accepted = NULL);
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CargoArray GetAcceptanceAroundTiles(TileIndex tile, int w, int h, int rad, CargoTypes *always_accepted = nullptr);
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void UpdateStationAcceptance(Station *st, bool show_msg);
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