Codechange: Use null pointer literal instead of the NULL macro

This commit is contained in:
Henry Wilson
2019-04-10 22:07:06 +01:00
committed by Michael Lutz
parent 3b4f224c0b
commit 7c8e7c6b6e
463 changed files with 5674 additions and 5674 deletions

View File

@@ -58,7 +58,7 @@ struct StoryPageElement : StoryPageElementPool::PoolItem<&_story_page_element_po
inline StoryPageElement() { }
/**
* (Empty) destructor has to be defined else operator delete might be called with NULL parameter
* (Empty) destructor has to be defined else operator delete might be called with nullptr parameter
*/
inline ~StoryPageElement() { free(this->text); }
};
@@ -80,7 +80,7 @@ struct StoryPage : StoryPagePool::PoolItem<&_story_page_pool> {
inline StoryPage() { }
/**
* (Empty) destructor has to be defined else operator delete might be called with NULL parameter
* (Empty) destructor has to be defined else operator delete might be called with nullptr parameter
*/
inline ~StoryPage()
{