Codechange: Use null pointer literal instead of the NULL macro

This commit is contained in:
Henry Wilson
2019-04-10 22:07:06 +01:00
committed by Michael Lutz
parent 3b4f224c0b
commit 7c8e7c6b6e
463 changed files with 5674 additions and 5674 deletions

View File

@@ -69,7 +69,7 @@ public:
T *data; ///< Pointer to data array.
TileMatrix() : area(INVALID_TILE, 0, 0), data(NULL) {}
TileMatrix() : area(INVALID_TILE, 0, 0), data(nullptr) {}
~TileMatrix()
{