Codechange: Use null pointer literal instead of the NULL macro
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committed by
Michael Lutz
parent
3b4f224c0b
commit
7c8e7c6b6e
@@ -60,7 +60,7 @@ byte GetBestFittingSubType(Vehicle *v_from, Vehicle *v_for, CargoID dest_cargo_t
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void ViewportAddVehicles(DrawPixelInfo *dpi);
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void ShowNewGrfVehicleError(EngineID engine, StringID part1, StringID part2, GRFBugs bug_type, bool critical);
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CommandCost TunnelBridgeIsFree(TileIndex tile, TileIndex endtile, const Vehicle *ignore = NULL);
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CommandCost TunnelBridgeIsFree(TileIndex tile, TileIndex endtile, const Vehicle *ignore = nullptr);
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void DecreaseVehicleValue(Vehicle *v);
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void CheckVehicleBreakdown(Vehicle *v);
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