Codechange: Use null pointer literal instead of the NULL macro
This commit is contained in:

committed by
Michael Lutz

parent
3b4f224c0b
commit
7c8e7c6b6e
@@ -181,14 +181,14 @@ DropDownList BaseVehicleListWindow::BuildActionDropdownList(bool show_autoreplac
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}
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/* cached values for VehicleNameSorter to spare many GetString() calls */
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static const Vehicle *_last_vehicle[2] = { NULL, NULL };
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static const Vehicle *_last_vehicle[2] = { nullptr, nullptr };
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void BaseVehicleListWindow::SortVehicleList()
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{
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if (this->vehicles.Sort()) return;
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/* invalidate cached values for name sorter - vehicle names could change */
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_last_vehicle[0] = _last_vehicle[1] = NULL;
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_last_vehicle[0] = _last_vehicle[1] = nullptr;
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}
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void DepotSortList(VehicleList *list)
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@@ -235,7 +235,7 @@ byte GetBestFittingSubType(Vehicle *v_from, Vehicle *v_for, CargoID dest_cargo_t
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/* Create a list of subtypes used by the various parts of v_for */
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static std::vector<StringID> subtypes;
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subtypes.clear();
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for (; v_from != NULL; v_from = v_from->HasArticulatedPart() ? v_from->GetNextArticulatedPart() : NULL) {
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for (; v_from != nullptr; v_from = v_from->HasArticulatedPart() ? v_from->GetNextArticulatedPart() : nullptr) {
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const Engine *e_from = v_from->GetEngine();
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if (!e_from->CanCarryCargo() || !HasBit(e_from->info.callback_mask, CBM_VEHICLE_CARGO_SUFFIX)) continue;
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include(subtypes, GetCargoSubtypeText(v_from));
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@@ -245,7 +245,7 @@ byte GetBestFittingSubType(Vehicle *v_from, Vehicle *v_for, CargoID dest_cargo_t
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bool success = false;
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if (subtypes.size() > 0) {
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/* Check whether any articulated part is refittable to 'dest_cargo_type' with a subtype listed in 'subtypes' */
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for (Vehicle *v = v_for; v != NULL; v = v->HasArticulatedPart() ? v->GetNextArticulatedPart() : NULL) {
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for (Vehicle *v = v_for; v != nullptr; v = v->HasArticulatedPart() ? v->GetNextArticulatedPart() : nullptr) {
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const Engine *e = v->GetEngine();
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if (!e->CanCarryCargo() || !HasBit(e->info.callback_mask, CBM_VEHICLE_CARGO_SUFFIX)) continue;
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if (!HasBit(e->info.refit_mask, dest_cargo_type) && v->cargo_type != dest_cargo_type) continue;
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@@ -507,7 +507,7 @@ struct RefitWindow : public Window {
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}
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current_index++;
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}
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} while (v->IsGroundVehicle() && (v = v->Next()) != NULL);
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} while (v->IsGroundVehicle() && (v = v->Next()) != nullptr);
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}
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/**
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@@ -570,10 +570,10 @@ struct RefitWindow : public Window {
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*/
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RefitOption *GetRefitOption()
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{
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if (this->sel[0] < 0) return NULL;
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if (this->sel[0] < 0) return nullptr;
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SubtypeList &l = this->list[this->sel[0]];
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if ((uint)this->sel[1] >= l.size()) return NULL;
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if ((uint)this->sel[1] >= l.size()) return nullptr;
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return &l[this->sel[1]];
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}
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@@ -587,7 +587,7 @@ struct RefitWindow : public Window {
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this->CreateNestedTree();
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this->vscroll = this->GetScrollbar(WID_VR_SCROLLBAR);
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this->hscroll = (v->IsGroundVehicle() ? this->GetScrollbar(WID_VR_HSCROLLBAR) : NULL);
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this->hscroll = (v->IsGroundVehicle() ? this->GetScrollbar(WID_VR_HSCROLLBAR) : nullptr);
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this->GetWidget<NWidgetCore>(WID_VR_SELECT_HEADER)->tool_tip = STR_REFIT_TRAIN_LIST_TOOLTIP + v->type;
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this->GetWidget<NWidgetCore>(WID_VR_MATRIX)->tool_tip = STR_REFIT_TRAIN_LIST_TOOLTIP + v->type;
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NWidgetCore *nwi = this->GetWidget<NWidgetCore>(WID_VR_REFIT);
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@@ -604,7 +604,7 @@ struct RefitWindow : public Window {
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void OnInit() override
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{
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if (this->cargo != NULL) {
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if (this->cargo != nullptr) {
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/* Store the RefitOption currently in use. */
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RefitOption current_refit_option = *(this->cargo);
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@@ -612,8 +612,8 @@ struct RefitWindow : public Window {
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this->BuildRefitList();
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this->sel[0] = -1;
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this->sel[1] = 0;
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this->cargo = NULL;
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for (uint i = 0; this->cargo == NULL && i < NUM_CARGO; i++) {
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this->cargo = nullptr;
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for (uint i = 0; this->cargo == nullptr && i < NUM_CARGO; i++) {
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for (uint j = 0; j < list[i].size(); j++) {
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if (list[i][j] == current_refit_option) {
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this->sel[0] = i;
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@@ -635,7 +635,7 @@ struct RefitWindow : public Window {
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void OnPaint() override
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{
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/* Determine amount of items for scroller. */
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if (this->hscroll != NULL) this->hscroll->SetCount(this->vehicle_width);
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if (this->hscroll != nullptr) this->hscroll->SetCount(this->vehicle_width);
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/* Calculate sprite position. */
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NWidgetCore *vehicle_panel_display = this->GetWidget<NWidgetCore>(WID_VR_VEHICLE_PANEL_DISPLAY);
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@@ -729,7 +729,7 @@ struct RefitWindow : public Window {
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case WID_VR_VEHICLE_PANEL_DISPLAY: {
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Vehicle *v = Vehicle::Get(this->window_number);
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DrawVehicleImage(v, this->sprite_left + WD_FRAMERECT_LEFT, this->sprite_right - WD_FRAMERECT_RIGHT,
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r.top + WD_FRAMERECT_TOP, INVALID_VEHICLE, EIT_IN_DETAILS, this->hscroll != NULL ? this->hscroll->GetPosition() : 0);
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r.top + WD_FRAMERECT_TOP, INVALID_VEHICLE, EIT_IN_DETAILS, this->hscroll != nullptr ? this->hscroll->GetPosition() : 0);
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/* Highlight selected vehicles. */
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if (this->order != INVALID_VEH_ORDER_ID) break;
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@@ -742,7 +742,7 @@ struct RefitWindow : public Window {
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int left = INT32_MIN;
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int width = 0;
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for (Train *u = Train::From(v); u != NULL; u = u->Next()) {
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for (Train *u = Train::From(v); u != nullptr; u = u->Next()) {
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/* Start checking. */
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const bool contained = std::find(vehicles_to_refit.begin(), vehicles_to_refit.end(), u->index) != vehicles_to_refit.end();
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if (contained && left == INT32_MIN) {
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@@ -751,8 +751,8 @@ struct RefitWindow : public Window {
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}
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/* Draw a selection. */
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if ((!contained || u->Next() == NULL) && left != INT32_MIN) {
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if (u->Next() == NULL && contained) {
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if ((!contained || u->Next() == nullptr) && left != INT32_MIN) {
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if (u->Next() == nullptr && contained) {
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int current_width = u->GetDisplayImageWidth();
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width += current_width;
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x += current_width;
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@@ -790,7 +790,7 @@ struct RefitWindow : public Window {
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break;
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case WID_VR_INFO:
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if (this->cargo != NULL) {
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if (this->cargo != nullptr) {
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StringID string = this->GetCapacityString(this->cargo);
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if (string != INVALID_STRING_ID) {
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DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT,
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@@ -857,7 +857,7 @@ struct RefitWindow : public Window {
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const NWidgetCore *matrix_widget = this->GetWidget<NWidgetCore>(WID_VR_VEHICLE_PANEL_DISPLAY);
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if (_current_text_dir == TD_RTL) click_x = matrix_widget->current_x - click_x;
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click_x -= this->vehicle_margin;
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if (this->hscroll != NULL) click_x += this->hscroll->GetPosition();
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if (this->hscroll != nullptr) click_x += this->hscroll->GetPosition();
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return click_x;
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}
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@@ -878,7 +878,7 @@ struct RefitWindow : public Window {
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if (left_x >= 0) {
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const Train *u = Train::From(v);
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bool start_counting = false;
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for (; u != NULL; u = u->Next()) {
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for (; u != nullptr; u = u->Next()) {
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int current_width = u->GetDisplayImageWidth();
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left_x -= current_width;
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right_x -= current_width;
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@@ -942,7 +942,7 @@ struct RefitWindow : public Window {
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}
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case WID_VR_REFIT: // refit button
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if (this->cargo != NULL) {
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if (this->cargo != nullptr) {
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const Vehicle *v = Vehicle::Get(this->window_number);
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if (this->order == INVALID_VEH_ORDER_ID) {
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@@ -986,7 +986,7 @@ struct RefitWindow : public Window {
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{
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this->vehicle_width = GetVehicleWidth(Vehicle::Get(this->window_number), EIT_IN_DETAILS);
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this->vscroll->SetCapacityFromWidget(this, WID_VR_MATRIX);
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if (this->hscroll != NULL) this->hscroll->SetCapacityFromWidget(this, WID_VR_VEHICLE_PANEL_DISPLAY);
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if (this->hscroll != nullptr) this->hscroll->SetCapacityFromWidget(this, WID_VR_VEHICLE_PANEL_DISPLAY);
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}
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};
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@@ -1137,8 +1137,8 @@ static int CDECL VehicleCargoSorter(const Vehicle * const *a, const Vehicle * co
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CargoArray diff;
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/* Append the cargo of the connected waggons */
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for (v = *a; v != NULL; v = v->Next()) diff[v->cargo_type] += v->cargo_cap;
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for (v = *b; v != NULL; v = v->Next()) diff[v->cargo_type] -= v->cargo_cap;
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for (v = *a; v != nullptr; v = v->Next()) diff[v->cargo_type] += v->cargo_cap;
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for (v = *b; v != nullptr; v = v->Next()) diff[v->cargo_type] -= v->cargo_cap;
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int r = 0;
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for (CargoID i = 0; i < NUM_CARGO; i++) {
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@@ -1176,8 +1176,8 @@ static int CDECL VehicleValueSorter(const Vehicle * const *a, const Vehicle * co
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const Vehicle *u;
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Money diff = 0;
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for (u = *a; u != NULL; u = u->Next()) diff += u->value;
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for (u = *b; u != NULL; u = u->Next()) diff -= u->value;
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for (u = *a; u != nullptr; u = u->Next()) diff += u->value;
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for (u = *b; u != nullptr; u = u->Next()) diff -= u->value;
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int r = ClampToI32(diff);
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return (r != 0) ? r : VehicleNumberSorter(a, b);
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@@ -1218,10 +1218,10 @@ void InitializeGUI()
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static inline void ChangeVehicleWindow(WindowClass window_class, VehicleID from_index, VehicleID to_index)
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{
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Window *w = FindWindowById(window_class, from_index);
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if (w != NULL) {
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if (w != nullptr) {
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/* Update window_number */
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w->window_number = to_index;
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if (w->viewport != NULL) w->viewport->follow_vehicle = to_index;
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if (w->viewport != nullptr) w->viewport->follow_vehicle = to_index;
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/* Update vehicle drag data */
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if (_thd.window_class == window_class && _thd.window_number == (WindowNumber)from_index) {
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@@ -1291,7 +1291,7 @@ static const NWidgetPart _nested_vehicle_list[] = {
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static void DrawSmallOrderList(const Vehicle *v, int left, int right, int y, VehicleOrderID start = 0)
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{
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const Order *order = v->GetOrder(start);
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if (order == NULL) return;
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if (order == nullptr) return;
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bool rtl = _current_text_dir == TD_RTL;
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int l_offset = rtl ? 0 : ScaleGUITrad(6);
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@@ -1312,7 +1312,7 @@ static void DrawSmallOrderList(const Vehicle *v, int left, int right, int y, Veh
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oid++;
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order = order->next;
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if (order == NULL) {
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if (order == nullptr) {
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order = v->orders.list->GetFirstOrder();
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oid = 0;
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}
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@@ -1397,7 +1397,7 @@ void BaseVehicleListWindow::DrawVehicleListItems(VehicleID selected_vehicle, int
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DrawVehicleImage(v, image_left, image_right, y + FONT_HEIGHT_SMALL - 1, selected_vehicle, EIT_IN_LIST, 0);
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DrawString(text_left, text_right, y + line_height - FONT_HEIGHT_SMALL - WD_FRAMERECT_BOTTOM - 1, STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR);
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if (v->name != NULL) {
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if (v->name != nullptr) {
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/* The vehicle got a name so we will print it */
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SetDParam(0, v->index);
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DrawString(text_left, text_right, y, STR_TINY_BLACK_VEHICLE);
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@@ -1869,7 +1869,7 @@ struct VehicleDetailsWindow : Window {
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const Vehicle *v = Vehicle::Get(window_number);
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this->CreateNestedTree();
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this->vscroll = (v->type == VEH_TRAIN ? this->GetScrollbar(WID_VD_SCROLLBAR) : NULL);
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this->vscroll = (v->type == VEH_TRAIN ? this->GetScrollbar(WID_VD_SCROLLBAR) : nullptr);
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this->FinishInitNested(window_number);
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this->GetWidget<NWidgetCore>(WID_VD_RENAME_VEHICLE)->tool_tip = STR_VEHICLE_DETAILS_TRAIN_RENAME + v->type;
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@@ -1914,7 +1914,7 @@ struct VehicleDetailsWindow : Window {
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/* An articulated RV has its text drawn under the sprite instead of after it, hence 15 pixels extra. */
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desired_height = WD_FRAMERECT_TOP + ScaleGUITrad(15) + 3 * FONT_HEIGHT_NORMAL + 2 + WD_FRAMERECT_BOTTOM;
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/* Add space for the cargo amount for each part. */
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for (const Vehicle *u = v; u != NULL; u = u->Next()) {
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for (const Vehicle *u = v; u != nullptr; u = u->Next()) {
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if (u->cargo_cap != 0) desired_height += FONT_HEIGHT_NORMAL + 1;
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}
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} else {
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@@ -2219,15 +2219,15 @@ struct VehicleDetailsWindow : Window {
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void OnQueryTextFinished(char *str) override
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{
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if (str == NULL) return;
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if (str == nullptr) return;
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DoCommandP(0, this->window_number, 0, CMD_RENAME_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_RENAME_TRAIN + Vehicle::Get(this->window_number)->type), NULL, str);
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DoCommandP(0, this->window_number, 0, CMD_RENAME_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_RENAME_TRAIN + Vehicle::Get(this->window_number)->type), nullptr, str);
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}
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void OnResize() override
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{
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NWidgetCore *nwi = this->GetWidget<NWidgetCore>(WID_VD_MATRIX);
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if (nwi != NULL) {
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if (nwi != nullptr) {
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this->vscroll->SetCapacityFromWidget(this, WID_VD_MATRIX);
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}
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}
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@@ -2382,7 +2382,7 @@ void CcStartStopVehicle(const CommandCost &result, TileIndex tile, uint32 p1, ui
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if (result.Failed()) return;
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const Vehicle *v = Vehicle::GetIfValid(p1);
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if (v == NULL || !v->IsPrimaryVehicle() || v->owner != _local_company) return;
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if (v == nullptr || !v->IsPrimaryVehicle() || v->owner != _local_company) return;
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StringID msg = (v->vehstatus & VS_STOPPED) ? STR_VEHICLE_COMMAND_STOPPED : STR_VEHICLE_COMMAND_STARTED;
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Point pt = RemapCoords(v->x_pos, v->y_pos, v->z_pos);
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@@ -2397,7 +2397,7 @@ void CcStartStopVehicle(const CommandCost &result, TileIndex tile, uint32 p1, ui
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void StartStopVehicle(const Vehicle *v, bool texteffect)
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{
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assert(v->IsPrimaryVehicle());
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DoCommandP(v->tile, v->index, 0, _vehicle_command_translation_table[VCT_CMD_START_STOP][v->type], texteffect ? CcStartStopVehicle : NULL);
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DoCommandP(v->tile, v->index, 0, _vehicle_command_translation_table[VCT_CMD_START_STOP][v->type], texteffect ? CcStartStopVehicle : nullptr);
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}
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/** Checks whether the vehicle may be refitted at the moment.*/
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@@ -2407,7 +2407,7 @@ static bool IsVehicleRefitable(const Vehicle *v)
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do {
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if (IsEngineRefittable(v->engine_type)) return true;
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} while (v->IsGroundVehicle() && (v = v->Next()) != NULL);
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} while (v->IsGroundVehicle() && (v = v->Next()) != nullptr);
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return false;
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}
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@@ -2709,7 +2709,7 @@ public:
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* most likely already open, but is also visible in the vehicle viewport. */
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DoCommandP(v->tile, v->index, _ctrl_pressed ? 1 : 0,
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_vehicle_command_translation_table[VCT_CMD_CLONE_VEH][v->type],
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_ctrl_pressed ? NULL : CcCloneVehicle);
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_ctrl_pressed ? nullptr : CcCloneVehicle);
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break;
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case WID_VV_TURN_AROUND: // turn around
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assert(v->IsGroundVehicle());
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@@ -2725,7 +2725,7 @@ public:
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void OnResize() override
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{
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if (this->viewport != NULL) {
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if (this->viewport != nullptr) {
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NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_VV_VIEWPORT);
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nvp->UpdateViewportCoordinates(this);
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}
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@@ -2797,7 +2797,7 @@ void ShowVehicleViewWindow(const Vehicle *v)
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*/
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bool VehicleClicked(const Vehicle *v)
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{
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assert(v != NULL);
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assert(v != nullptr);
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if (!(_thd.place_mode & HT_VEHICLE)) return false;
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v = v->First();
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@@ -2809,7 +2809,7 @@ bool VehicleClicked(const Vehicle *v)
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void StopGlobalFollowVehicle(const Vehicle *v)
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{
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Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
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if (w != NULL && w->viewport->follow_vehicle == v->index) {
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if (w != nullptr && w->viewport->follow_vehicle == v->index) {
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ScrollMainWindowTo(v->x_pos, v->y_pos, v->z_pos, true); // lock the main view on the vehicle's last position
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w->viewport->follow_vehicle = INVALID_VEHICLE;
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}
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@@ -2864,7 +2864,7 @@ int GetVehicleWidth(const Vehicle *v, EngineImageType image_type)
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{
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if (v->type == VEH_TRAIN || v->type == VEH_ROAD) {
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int vehicle_width = 0;
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for (const Vehicle *u = v; u != NULL; u = u->Next()) {
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for (const Vehicle *u = v; u != nullptr; u = u->Next()) {
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vehicle_width += GetSingleVehicleWidth(u, image_type);
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}
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return vehicle_width;
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@@ -2884,7 +2884,7 @@ void SetMouseCursorVehicle(const Vehicle *v, EngineImageType image_type)
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_cursor.sprite_count = 0;
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int total_width = 0;
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for (; v != NULL; v = v->HasArticulatedPart() ? v->GetNextArticulatedPart() : NULL) {
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for (; v != nullptr; v = v->HasArticulatedPart() ? v->GetNextArticulatedPart() : nullptr) {
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if (total_width >= 2 * (int)VEHICLEINFO_FULL_VEHICLE_WIDTH) break;
|
||||
|
||||
PaletteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v);
|
||||
|
Reference in New Issue
Block a user