Codechange: Use null pointer literal instead of the NULL macro
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committed by
Michael Lutz

parent
3b4f224c0b
commit
7c8e7c6b6e
@@ -77,15 +77,15 @@ extern const TileTypeProcs _tile_type_void_procs = {
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DrawTile_Void, // draw_tile_proc
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GetSlopePixelZ_Void, // get_slope_z_proc
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ClearTile_Void, // clear_tile_proc
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NULL, // add_accepted_cargo_proc
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nullptr, // add_accepted_cargo_proc
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GetTileDesc_Void, // get_tile_desc_proc
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GetTileTrackStatus_Void, // get_tile_track_status_proc
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NULL, // click_tile_proc
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NULL, // animate_tile_proc
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nullptr, // click_tile_proc
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nullptr, // animate_tile_proc
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TileLoop_Void, // tile_loop_proc
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ChangeTileOwner_Void, // change_tile_owner_proc
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NULL, // add_produced_cargo_proc
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NULL, // vehicle_enter_tile_proc
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nullptr, // add_produced_cargo_proc
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nullptr, // vehicle_enter_tile_proc
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GetFoundation_Void, // get_foundation_proc
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TerraformTile_Void, // terraform_tile_proc
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};
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