Codechange: Use null pointer literal instead of the NULL macro
This commit is contained in:

committed by
Michael Lutz

parent
3b4f224c0b
commit
7c8e7c6b6e
@@ -374,7 +374,7 @@ public:
|
||||
void FillNestedArray(NWidgetBase **array, uint length) override;
|
||||
|
||||
/** Return whether the container is empty. */
|
||||
inline bool IsEmpty() { return head == NULL; }
|
||||
inline bool IsEmpty() { return head == nullptr; }
|
||||
|
||||
NWidgetBase *GetWidgetOfType(WidgetType tp) override;
|
||||
|
||||
@@ -544,7 +544,7 @@ public:
|
||||
*/
|
||||
class NWidgetBackground : public NWidgetCore {
|
||||
public:
|
||||
NWidgetBackground(WidgetType tp, Colours colour, int index, NWidgetPIPContainer *child = NULL);
|
||||
NWidgetBackground(WidgetType tp, Colours colour, int index, NWidgetPIPContainer *child = nullptr);
|
||||
~NWidgetBackground();
|
||||
|
||||
void Add(NWidgetBase *nwid);
|
||||
|
Reference in New Issue
Block a user