(svn r19056) -Add: [NewGRF] Action 3/2/1 (i.e. new graphics) support for rail types. (To be documented...)
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@@ -89,6 +89,8 @@ static const RailtypeInfo _original_railtypes[] = {
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/* rail type label */
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'RAIL',
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{ NULL },
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},
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/** Electrified railway */
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@@ -167,6 +169,8 @@ static const RailtypeInfo _original_railtypes[] = {
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/* rail type label */
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'ELRL',
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{ NULL },
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},
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/** Monorail */
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@@ -241,6 +245,8 @@ static const RailtypeInfo _original_railtypes[] = {
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/* rail type label */
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'MONO',
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{ NULL },
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},
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/** Maglev */
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@@ -315,6 +321,8 @@ static const RailtypeInfo _original_railtypes[] = {
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/* rail type label */
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'MGLV',
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{ NULL },
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},
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};
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@@ -70,6 +70,20 @@ static const DrawTileSprites _tram_depot[] = {
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{ {0xA4A, PAL_NONE}, _tram_depot_NW }
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};
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/* Sprite layout for level crossings. The SpriteIDs are actually offsets
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* from the base SpriteID returned from the NewGRF sprite resolver. */
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static const DrawTileSeqStruct _crossing_layout_ALL[] = {
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TILE_SEQ_LINE(2, PAL_NONE, 0, 0, 3, 3)
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TILE_SEQ_LINE(4, PAL_NONE, 0, 13, 3, 3)
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TILE_SEQ_LINE(6, PAL_NONE, 13, 0, 3, 3)
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TILE_SEQ_LINE(8, PAL_NONE, 13, 13, 3, 3)
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TILE_SEQ_END()
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};
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static const DrawTileSprites _crossing_layout = {
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{0, PAL_NONE}, _crossing_layout_ALL
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};
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#undef TILE_SEQ_LINE
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#undef TILE_SEQ_END
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