Change: Increase vehicle random data from 8 to 16 bits.

This commit is contained in:
Peter Nelson
2023-04-23 21:21:17 +01:00
committed by PeterN
parent 4a5e413a6c
commit 7ccdefa1c1
4 changed files with 7 additions and 4 deletions

View File

@@ -328,7 +328,7 @@ public:
uint32 motion_counter; ///< counter to occasionally play a vehicle sound.
byte progress; ///< The percentage (if divided by 256) this vehicle already crossed the tile unit.
byte random_bits; ///< Bits used for determining which randomized variational spritegroups to use when drawing.
uint16_t random_bits; ///< Bits used for randomized variational spritegroups.
byte waiting_triggers; ///< Triggers to be yet matched before rerandomizing the random bits.
StationID last_station_visited; ///< The last station we stopped at.