(svn r1853) Move spritecache function declarations into a header of their own and use SpriteID as parameter type where appropriate
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@@ -1,6 +1,7 @@
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#include "stdafx.h"
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#include "ttd.h"
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#include "map.h"
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#include "spritecache.h"
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#include "tile.h"
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#include <stdarg.h>
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#include "gfx.h"
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