(svn r1853) Move spritecache function declarations into a header of their own and use SpriteID as parameter type where appropriate

This commit is contained in:
tron
2005-02-10 05:43:30 +00:00
parent 49a4d014b9
commit 7cd19fe07a
11 changed files with 27 additions and 15 deletions

2
ttd.c
View File

@@ -8,6 +8,7 @@
#define VARDEF
#include "ttd.h"
#include "spritecache.h"
#include "gfx.h"
#include "gui.h"
#include "station.h"
@@ -35,7 +36,6 @@
#include <stdarg.h>
void IncreaseSpriteLRU(void);
void GenerateWorld(int mode, uint log_x, uint log_y);
void CallLandscapeTick(void);
void IncreaseDate(void);