@@ -347,9 +347,9 @@ void ClientNetworkGameSocketHandler::ClientError(NetworkRecvStatus res)
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CrashLog::WriteDesyncSavegame(desync_log.c_str(), deferred_save.name_buffer.c_str());
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return false;
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||||
}
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||||
_last_sync_date = _date;
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||||
_last_sync_date_fract = _date_fract;
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||||
_last_sync_tick_skip_counter = _tick_skip_counter;
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||||
_last_sync_date = EconTime::CurDate();
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||||
_last_sync_date_fract = EconTime::CurDateFract();
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||||
_last_sync_tick_skip_counter = TickSkipCounter();
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||||
_last_sync_frame_counter = _sync_frame;
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||||
_network_sync_records.clear();
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||||
_network_sync_record_counts.clear();
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||||
@@ -636,9 +636,9 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::SendDesyncLog(const std::strin
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||||
NetworkRecvStatus ClientNetworkGameSocketHandler::SendDesyncMessage(const char *msg)
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||||
{
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||||
Packet *p = new Packet(PACKET_CLIENT_DESYNC_MSG, SHRT_MAX);
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||||
p->Send_uint32(_date.base());
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||||
p->Send_uint16(_date_fract);
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||||
p->Send_uint8(_tick_skip_counter);
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||||
p->Send_uint32(EconTime::CurDate().base());
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||||
p->Send_uint16(EconTime::CurDateFract());
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||||
p->Send_uint8(TickSkipCounter());
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||||
p->Send_string(msg);
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||||
my_client->SendPacket(p);
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||||
return NETWORK_RECV_STATUS_OKAY;
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||||
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Reference in New Issue
Block a user