Tracerestrict: Handle slot acquire on tunnel/bridge entrance reserve

When using realistic braking
Using the same context as PBS end acquire/release
This commit is contained in:
Jonathan G Rennison
2024-01-20 22:20:51 +00:00
parent 9e8a43144a
commit 7d1e350b94
4 changed files with 26 additions and 20 deletions

View File

@@ -3871,15 +3871,7 @@ static PBSTileInfo ExtendTrainReservation(const Train *v, const PBSTileInfo &ori
bool wp_free = IsWaitingPositionFree(v, tile, cur_td, _settings_game.pf.forbid_90_deg, &restricted_signal_state);
if (!(wp_free && TryReserveRailTrackdir(v, tile, cur_td))) break;
/* Safe position is all good, path valid and okay. */
if (restricted_signal_state.prog != nullptr) {
const TraceRestrictProgram *prog = restricted_signal_state.prog;
if (prog != nullptr && (prog->actions_used_flags & TRPAUF_PBS_RES_END_SLOT)) {
TraceRestrictProgramResult out;
TraceRestrictProgramInput input(restricted_signal_state.tile, restricted_signal_state.trackdir, &VehiclePosTraceRestrictPreviousSignalCallback, nullptr);
input.permitted_slot_operations = TRPISP_PBS_RES_END_ACQUIRE | TRPISP_PBS_RES_END_RELEASE;
prog->Execute(v, input, out);
}
}
restricted_signal_state.TraceRestrictExecuteResEndSlot(v);
return PBSTileInfo(tile, cur_td, true);
}